.. |
Enhancements
|
TWEAK: Fix corrupted characters on French gossip hint (#1935)
|
2022-11-07 16:41:33 -05:00 |
CrashHandlerExp.h
|
Crash Handler 2.0 (#1466)
|
2022-09-26 19:54:25 -04:00 |
CrashHandlerExt.cpp
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
frame_interpolation.cpp
|
Phase 1: Separate ImGui Drawing From LUS (#1310)
|
2022-09-03 00:00:04 -04:00 |
frame_interpolation.h
|
Experimental interpolation (#309)
|
2022-05-13 18:43:55 -04:00 |
GameMenuBar.cpp
|
Enhancements for equipping magic arrows (#1022)
|
2022-11-07 09:05:56 +01:00 |
GameMenuBar.hpp
|
Phase 1: Separate ImGui Drawing From LUS (#1310)
|
2022-09-03 00:00:04 -04:00 |
GbiWrap.cpp
|
Use tex sizes from texture rather than hardcoded values (#610)
|
2022-07-31 21:32:40 -04:00 |
gu_pc.c
|
add support for clang compiler (#592)
|
2022-07-10 10:51:12 -04:00 |
OTRAudio.h
|
Handle audio thread properly
|
2022-08-06 21:52:42 -04:00 |
OTRGlobals.cpp
|
Refactor CrowdControl Setup (#1890)
|
2022-11-06 11:00:34 +01:00 |
OTRGlobals.h
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
OTRInit.h
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
SaveManager.cpp
|
Track keys, heart pieces, and heart containers collected (#1849)
|
2022-11-02 14:09:25 -04:00 |
SaveManager.h
|
Dual OTR MQ and Vanilla Support (#1694)
|
2022-10-16 23:07:35 -04:00 |
stubs.c
|
Removed legacy audio mode and fixed ganon sound bug (#657)
|
2022-07-11 22:37:39 -04:00 |
UIWidgets.cpp
|
Added Chests of Agony (#1885)
|
2022-11-06 22:07:58 +01:00 |
UIWidgets.hpp
|
Added Chests of Agony (#1885)
|
2022-11-06 22:07:58 +01:00 |
util.cpp
|
Track keys, heart pieces, and heart containers collected (#1849)
|
2022-11-02 14:09:25 -04:00 |
util.h
|
Add flag, equipment, and quest status editors (#164)
|
2022-04-17 11:24:43 -04:00 |
z_message_OTR.cpp
|
Track keys, heart pieces, and heart containers collected (#1849)
|
2022-11-02 14:09:25 -04:00 |
z_play_otr.cpp
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_scene_otr.cpp
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |