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568 lines
21 KiB
C++
568 lines
21 KiB
C++
//
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// UIWidgets.cpp
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// soh
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//
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// Created by David Chavez on 25.08.22.
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//
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#include "UIWidgets.hpp"
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#define IMGUI_DEFINE_MATH_OPERATORS
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#include <ImGui/imgui_internal.h>
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#include <libultraship/ImGuiImpl.h>
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#include <libultraship/Cvar.h>
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#include <ultra64/types.h>
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#include "soh/Enhancements/cosmetics/CosmeticsEditor.h"
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namespace UIWidgets {
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// MARK: - Layout Helper
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// Automatically adds newlines to break up text longer than a specified number of characters
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// Manually included newlines will still be respected and reset the line length
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// If line is midword when it hits the limit, text should break at the last encountered space
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char* WrappedText(const char* text, unsigned int charactersPerLine) {
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std::string newText(text);
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const size_t tipLength = newText.length();
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int lastSpace = -1;
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int currentLineLength = 0;
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for (unsigned int currentCharacter = 0; currentCharacter < tipLength; currentCharacter++) {
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if (newText[currentCharacter] == '\n') {
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currentLineLength = 0;
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lastSpace = -1;
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continue;
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} else if (newText[currentCharacter] == ' ') {
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lastSpace = currentCharacter;
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}
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if ((currentLineLength >= charactersPerLine) && (lastSpace >= 0)) {
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newText[lastSpace] = '\n';
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currentLineLength = currentCharacter - lastSpace - 1;
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lastSpace = -1;
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}
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currentLineLength++;
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}
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return strdup(newText.c_str());
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}
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char* WrappedText(const std::string& text, unsigned int charactersPerLine) {
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return WrappedText(text.c_str(), charactersPerLine);
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}
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void LoadPickersColors(ImVec4& ColorArray, const char* cvarname, const ImVec4& default_colors, bool has_alpha)
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{
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Color_RGBA8 defaultColors;
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defaultColors.r = default_colors.x;
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defaultColors.g = default_colors.y;
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defaultColors.b = default_colors.z;
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defaultColors.a = default_colors.w;
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Color_RGBA8 cvarColor = CVar_GetRGBA(cvarname, defaultColors);
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ColorArray.x = cvarColor.r / 255.0;
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ColorArray.y = cvarColor.g / 255.0;
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ColorArray.z = cvarColor.b / 255.0;
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ColorArray.w = cvarColor.a / 255.0;
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}
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void SetLastItemHoverText(const std::string& text) {
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::Text("%s", WrappedText(text, 60));
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ImGui::EndTooltip();
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}
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}
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// Adds a "?" next to the previous ImGui item with a custom tooltip
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void InsertHelpHoverText(const std::string& text) {
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ImGui::SameLine();
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ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "?");
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::Text("%s", WrappedText(text, 60));
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ImGui::EndTooltip();
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}
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}
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// MARK: - UI Elements
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void Tooltip(const char* text) {
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("%s", WrappedText(text));
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}
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}
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void Spacer(float height) {
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ImGui::Dummy(ImVec2(0.0f, height));
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}
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void PaddedSeparator(bool padTop, bool padBottom, float extraVerticalTopPadding, float extraVerticalBottomPadding) {
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if (padTop)
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Spacer(0);
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ImGui::Separator();
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if (padBottom)
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Spacer(0);
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}
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void RenderCross(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz) {
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float thickness = ImMax(sz / 5.0f, 1.0f);
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sz -= thickness * 0.5f;
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pos += ImVec2(thickness * 0.25f, thickness * 0.25f);
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draw_list->PathLineTo(ImVec2(pos.x, pos.y));
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draw_list->PathLineTo(ImVec2(pos.x + sz, pos.y + sz));
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draw_list->PathStroke(col, 0, thickness);
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draw_list->PathLineTo(ImVec2(pos.x + sz, pos.y));
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draw_list->PathLineTo(ImVec2(pos.x, pos.y + sz));
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draw_list->PathStroke(col, 0, thickness);
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}
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bool CustomCheckbox(const char* label, bool* v, bool disabled, CheckboxGraphics disabledGraphic) {
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ImGuiWindow* window = ImGui::GetCurrentWindow();
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if (window->SkipItems)
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return false;
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ImGuiContext& g = *GImGui;
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true);
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const float square_sz = ImGui::GetFrameHeight();
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const ImVec2 pos = window->DC.CursorPos;
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const ImRect total_bb(pos, pos + ImVec2(square_sz + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f));
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ImGui::ItemSize(total_bb, style.FramePadding.y);
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if (!ImGui::ItemAdd(total_bb, id)) {
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0));
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return false;
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}
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bool hovered, held;
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bool pressed = ImGui::ButtonBehavior(total_bb, id, &hovered, &held);
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if (pressed) {
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*v = !(*v);
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ImGui::MarkItemEdited(id);
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}
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const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz));
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ImGui::RenderNavHighlight(total_bb, id);
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ImGui::RenderFrame(check_bb.Min, check_bb.Max, ImGui::GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding);
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ImU32 check_col = ImGui::GetColorU32(ImGuiCol_CheckMark);
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ImU32 cross_col = ImGui::GetColorU32(ImVec4(0.50f, 0.50f, 0.50f, 1.00f));
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bool mixed_value = (g.LastItemData.InFlags & ImGuiItemFlags_MixedValue) != 0;
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if (mixed_value) {
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// Undocumented tristate/mixed/indeterminate checkbox (#2644)
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// This may seem awkwardly designed because the aim is to make ImGuiItemFlags_MixedValue supported by all widgets (not just checkbox)
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ImVec2 pad(ImMax(1.0f, IM_FLOOR(square_sz / 3.6f)), ImMax(1.0f, IM_FLOOR(square_sz / 3.6f)));
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window->DrawList->AddRectFilled(check_bb.Min + pad, check_bb.Max - pad, check_col, style.FrameRounding);
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} else if ((!disabled && *v) || (disabled && disabledGraphic == CheckboxGraphics::Checkmark)) {
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const float pad = ImMax(1.0f, IM_FLOOR(square_sz / 6.0f));
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ImGui::RenderCheckMark(window->DrawList, check_bb.Min + ImVec2(pad, pad), check_col, square_sz - pad * 2.0f);
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} else if (disabled && disabledGraphic == CheckboxGraphics::Cross) {
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const float pad = ImMax(1.0f, IM_FLOOR(square_sz / 6.0f));
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RenderCross(window->DrawList, check_bb.Min + ImVec2(pad, pad), cross_col, square_sz - pad * 2.0f);
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}
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ImVec2 label_pos = ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, check_bb.Min.y + style.FramePadding.y);
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if (g.LogEnabled)
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ImGui::LogRenderedText(&label_pos, mixed_value ? "[~]" : *v ? "[x]" : "[ ]");
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if (label_size.x > 0.0f)
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ImGui::RenderText(label_pos, label);
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0));
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return pressed;
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}
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bool EnhancementCheckbox(const char* text, const char* cvarName, bool disabled, const char* disabledTooltipText, CheckboxGraphics disabledGraphic) {
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bool changed = false;
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if (disabled) {
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ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
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ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.5f);
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}
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bool val = (bool)CVar_GetS32(cvarName, 0);
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if (CustomCheckbox(text, &val, disabled, disabledGraphic)) {
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CVar_SetS32(cvarName, val);
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SohImGui::RequestCvarSaveOnNextTick();
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changed = true;
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}
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if (disabled) {
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ImGui::PopStyleVar(1);
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if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled) && strcmp(disabledTooltipText, "") != 0) {
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ImGui::SetTooltip("%s", disabledTooltipText);
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}
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ImGui::PopItemFlag();
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}
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return changed;
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}
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bool PaddedEnhancementCheckbox(const char* text, const char* cvarName, bool padTop, bool padBottom, bool disabled, const char* disabledTooltipText, CheckboxGraphics disabledGraphic) {
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bool changed = false;
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if (padTop) Spacer(0);
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if (EnhancementCheckbox(text, cvarName, disabled, disabledTooltipText, disabledGraphic)) {
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changed = true;
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}
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if (padBottom) Spacer(0);
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return changed;
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}
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void EnhancementCombo(const std::string& name, const char* cvarName, const std::vector<std::string>& items, int defaultValue) {
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if (ImGui::BeginCombo(name.c_str(), items[static_cast<int>(CVar_GetS32(cvarName, defaultValue))].c_str())) {
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for (int settingIndex = 0; settingIndex < (int) items.size(); settingIndex++) {
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if (ImGui::Selectable(items[settingIndex].c_str())) {
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CVar_SetS32(cvarName, settingIndex);
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SohImGui::RequestCvarSaveOnNextTick();
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}
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}
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ImGui::EndCombo();
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}
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}
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bool EnhancementCombobox(const char* name, const char* ComboArray[], size_t arraySize, uint8_t FirstTimeValue) {
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bool changed = false;
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if (FirstTimeValue <= 0) {
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FirstTimeValue = 0;
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}
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uint8_t selected = CVar_GetS32(name, FirstTimeValue);
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uint8_t DefaultValue = selected;
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std::string comboName = std::string("##") + std::string(name);
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if (ImGui::BeginCombo(comboName.c_str(), ComboArray[DefaultValue])) {
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for (uint8_t i = 0; i < arraySize; i++) {
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if (strlen(ComboArray[i]) > 1) {
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if (ImGui::Selectable(ComboArray[i], i == selected)) {
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CVar_SetS32(name, i);
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selected = i;
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changed = true;
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SohImGui::RequestCvarSaveOnNextTick();
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}
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}
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}
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ImGui::EndCombo();
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}
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return changed;
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}
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void PaddedText(const char* text, bool padTop, bool padBottom) {
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if (padTop)
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Spacer(0);
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ImGui::Text("%s", text);
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if (padBottom)
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Spacer(0);
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}
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void EnhancementSliderInt(const char* text, const char* id, const char* cvarName, int min, int max, const char* format, int defaultValue, bool PlusMinusButton) {
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int val = CVar_GetS32(cvarName, defaultValue);
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ImGui::Text(text, val);
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if(PlusMinusButton) {
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std::string MinusBTNName = " - ##";
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MinusBTNName += cvarName;
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if (ImGui::Button(MinusBTNName.c_str())) {
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val--;
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CVar_SetS32(cvarName, val);
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SohImGui::RequestCvarSaveOnNextTick();
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}
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ImGui::SameLine();
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
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}
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if (ImGui::SliderInt(id, &val, min, max, format))
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{
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CVar_SetS32(cvarName, val);
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SohImGui::RequestCvarSaveOnNextTick();
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}
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if(PlusMinusButton) {
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std::string PlusBTNName = " + ##";
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PlusBTNName += cvarName;
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ImGui::SameLine();
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
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if (ImGui::Button(PlusBTNName.c_str())) {
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val++;
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CVar_SetS32(cvarName, val);
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SohImGui::RequestCvarSaveOnNextTick();
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}
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}
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if (val < min)
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{
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val = min;
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CVar_SetS32(cvarName, val);
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SohImGui::RequestCvarSaveOnNextTick();
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}
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if (val > max)
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{
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val = max;
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CVar_SetS32(cvarName, val);
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SohImGui::RequestCvarSaveOnNextTick();
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}
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}
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void EnhancementSliderFloat(const char* text, const char* id, const char* cvarName, float min, float max, const char* format, float defaultValue, bool isPercentage, bool PlusMinusButton) {
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float val = CVar_GetFloat(cvarName, defaultValue);
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if (!isPercentage) {
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ImGui::Text(text, val);
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} else {
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ImGui::Text(text, static_cast<int>(100 * val));
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}
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Spacer(0);
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if(PlusMinusButton) {
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std::string MinusBTNName = " - ##";
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MinusBTNName += cvarName;
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if (ImGui::Button(MinusBTNName.c_str())) {
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if (!isPercentage) {
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val -= 0.1f;
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} else {
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val -= 0.01f;
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}
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CVar_SetFloat(cvarName, val);
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SohImGui::RequestCvarSaveOnNextTick();
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}
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ImGui::SameLine();
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
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}
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if (PlusMinusButton) {
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#ifdef __SWITCH__
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ImGui::PushItemWidth(ImGui::GetWindowSize().x - 110.0f);
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#elif defined(__WIIU__)
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ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f * 2);
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#else
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ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f);
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#endif
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}
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if (ImGui::SliderFloat(id, &val, min, max, format)) {
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if (isPercentage) {
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CVar_SetFloat(cvarName, roundf(val * 100) / 100);
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} else {
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CVar_SetFloat(cvarName, val);
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}
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SohImGui::RequestCvarSaveOnNextTick();
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}
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if (PlusMinusButton) {
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ImGui::PopItemWidth();
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}
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if(PlusMinusButton) {
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std::string PlusBTNName = " + ##";
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PlusBTNName += cvarName;
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ImGui::SameLine();
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
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if (ImGui::Button(PlusBTNName.c_str())) {
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if (!isPercentage) {
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val += 0.1f;
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} else {
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val += 0.01f;
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}
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CVar_SetFloat(cvarName, val);
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SohImGui::RequestCvarSaveOnNextTick();
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}
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}
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if (val < min) {
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val = min;
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CVar_SetFloat(cvarName, val);
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SohImGui::RequestCvarSaveOnNextTick();
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}
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if (val > max) {
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val = max;
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CVar_SetFloat(cvarName, val);
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SohImGui::RequestCvarSaveOnNextTick();
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}
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}
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void PaddedEnhancementSliderInt(const char* text, const char* id, const char* cvarName, int min, int max, const char* format, int defaultValue, bool PlusMinusButton, bool padTop, bool padBottom) {
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if (padTop)
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Spacer(0);
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EnhancementSliderInt(text, id, cvarName, min, max, format, defaultValue, PlusMinusButton);
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if (padBottom)
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Spacer(0);
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}
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void EnhancementRadioButton(const char* text, const char* cvarName, int id) {
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/*Usage :
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EnhancementRadioButton("My Visible Name","gMyCVarName", MyID);
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First arg is the visible name of the Radio button
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Second is the cvar name where MyID will be saved.
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Note: the CVar name should be the same to each Buddies.
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Example :
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EnhancementRadioButton("English", "gLanguages", 0);
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EnhancementRadioButton("German", "gLanguages", 1);
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EnhancementRadioButton("French", "gLanguages", 2);
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*/
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std::string make_invisible = "##";
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make_invisible += text;
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make_invisible += cvarName;
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int val = CVar_GetS32(cvarName, 0);
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if (ImGui::RadioButton(make_invisible.c_str(), id == val)) {
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CVar_SetS32(cvarName, id);
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SohImGui::RequestCvarSaveOnNextTick();
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}
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ImGui::SameLine();
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ImGui::Text("%s", text);
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}
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bool DrawResetColorButton(const char* cvarName, ImVec4* colors, ImVec4 defaultcolors, bool has_alpha) {
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bool changed = false;
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std::string Cvar_RBM = cvarName;
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Cvar_RBM += "RBM";
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std::string MakeInvisible = "Reset";
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MakeInvisible += "##";
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MakeInvisible += cvarName;
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MakeInvisible += "Reset";
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if (ImGui::Button(MakeInvisible.c_str())) {
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colors->x = defaultcolors.x;
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colors->y = defaultcolors.y;
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colors->z = defaultcolors.z;
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if (has_alpha) { colors->w = defaultcolors.w; };
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Color_RGBA8 colorsRGBA;
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colorsRGBA.r = defaultcolors.x;
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colorsRGBA.g = defaultcolors.y;
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colorsRGBA.b = defaultcolors.z;
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if (has_alpha) { colorsRGBA.a = defaultcolors.w; };
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CVar_SetRGBA(cvarName, colorsRGBA);
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CVar_SetS32(Cvar_RBM.c_str(), 0); //On click disable rainbow mode.
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SohImGui::RequestCvarSaveOnNextTick();
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changed = true;
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}
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Tooltip("Revert colors to the game's original colors (GameCube version)\nOverwrites previously chosen color");
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return changed;
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}
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bool DrawRandomizeColorButton(const char* cvarName, ImVec4* colors) {
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bool changed = false;
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Color_RGBA8 NewColors = {0,0,0,255};
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std::string Cvar_RBM = cvarName;
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Cvar_RBM += "RBM";
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std::string MakeInvisible = "##";
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MakeInvisible += cvarName;
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MakeInvisible += "Random";
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std::string FullName = "Random";
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FullName += MakeInvisible;
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|
if (ImGui::Button(FullName.c_str())) {
|
|
#if defined(__SWITCH__) || defined(__WIIU__)
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|
srand(time(NULL));
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|
#endif
|
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ImVec4 color = GetRandomValue(255);
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|
colors->x = color.x;
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|
colors->y = color.y;
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|
colors->z = color.z;
|
|
NewColors.r = fmin(fmax(colors->x * 255, 0), 255);
|
|
NewColors.g = fmin(fmax(colors->y * 255, 0), 255);
|
|
NewColors.b = fmin(fmax(colors->z * 255, 0), 255);
|
|
CVar_SetRGBA(cvarName, NewColors);
|
|
CVar_SetS32(Cvar_RBM.c_str(), 0); // On click disable rainbow mode.
|
|
SohImGui::RequestCvarSaveOnNextTick();
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|
changed = true;
|
|
}
|
|
Tooltip("Chooses a random color\nOverwrites previously chosen color");
|
|
return changed;
|
|
}
|
|
|
|
void DrawLockColorCheckbox(const char* cvarName) {
|
|
std::string Cvar_Lock = cvarName;
|
|
Cvar_Lock += "Lock";
|
|
s32 lock = CVar_GetS32(Cvar_Lock.c_str(), 0);
|
|
std::string FullName = "Lock##" + Cvar_Lock;
|
|
EnhancementCheckbox(FullName.c_str(), Cvar_Lock.c_str());
|
|
Tooltip("Prevents this color from being changed upon selecting \"Randomize all\"");
|
|
}
|
|
|
|
void RainbowColor(const char* cvarName, ImVec4* colors) {
|
|
std::string Cvar_RBM = cvarName;
|
|
Cvar_RBM += "RBM";
|
|
std::string MakeInvisible = "Rainbow";
|
|
MakeInvisible += "##";
|
|
MakeInvisible += cvarName;
|
|
MakeInvisible += "Rainbow";
|
|
|
|
EnhancementCheckbox(MakeInvisible.c_str(), Cvar_RBM.c_str());
|
|
Tooltip("Cycles through colors on a timer\nOverwrites previously chosen color");
|
|
}
|
|
|
|
bool EnhancementColor(const char* text, const char* cvarName, ImVec4 ColorRGBA, ImVec4 default_colors, bool allow_rainbow, bool has_alpha, bool TitleSameLine) {
|
|
bool changed = false;
|
|
LoadPickersColors(ColorRGBA, cvarName, default_colors, has_alpha);
|
|
|
|
ImGuiColorEditFlags flags = ImGuiColorEditFlags_None;
|
|
|
|
if (!TitleSameLine) {
|
|
ImGui::Text("%s", text);
|
|
flags = ImGuiColorEditFlags_NoLabel;
|
|
}
|
|
|
|
ImGui::PushID(cvarName);
|
|
|
|
if (!has_alpha) {
|
|
if (ImGui::ColorEdit3(text, (float*)&ColorRGBA, flags))
|
|
{
|
|
Color_RGBA8 colors;
|
|
colors.r = ColorRGBA.x * 255.0;
|
|
colors.g = ColorRGBA.y * 255.0;
|
|
colors.b = ColorRGBA.z * 255.0;
|
|
colors.a = ColorRGBA.w * 255.0;
|
|
|
|
CVar_SetRGBA(cvarName, colors);
|
|
SohImGui::RequestCvarSaveOnNextTick();
|
|
changed = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (ImGui::ColorEdit4(text, (float*)&ColorRGBA, flags))
|
|
{
|
|
Color_RGBA8 colors;
|
|
colors.r = ColorRGBA.x / 255;
|
|
colors.g = ColorRGBA.y / 255;
|
|
colors.b = ColorRGBA.z / 255;
|
|
colors.a = ColorRGBA.w / 255;
|
|
|
|
CVar_SetRGBA(cvarName, colors);
|
|
SohImGui::RequestCvarSaveOnNextTick();
|
|
changed = true;
|
|
}
|
|
}
|
|
|
|
ImGui::PopID();
|
|
|
|
//ImGui::SameLine(); // Removing that one to gain some width spacing on the HUD editor
|
|
ImGui::PushItemWidth(-FLT_MIN);
|
|
if (DrawResetColorButton(cvarName, &ColorRGBA, default_colors, has_alpha)) {
|
|
changed = true;
|
|
}
|
|
ImGui::SameLine();
|
|
if (DrawRandomizeColorButton(cvarName, &ColorRGBA)) {
|
|
changed = true;
|
|
}
|
|
if (allow_rainbow) {
|
|
if (ImGui::GetContentRegionAvail().x > 185) {
|
|
ImGui::SameLine();
|
|
}
|
|
RainbowColor(cvarName, &ColorRGBA);
|
|
}
|
|
DrawLockColorCheckbox(cvarName);
|
|
ImGui::NewLine();
|
|
ImGui::PopItemWidth();
|
|
|
|
return changed;
|
|
}
|
|
}
|