mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-10 11:35:19 -05:00
d922b91e15
* Trick and Glitch Rando UI implemented * initial temp connection between ui and backend trick logic Hacky way to connect the logic for testing. Ran into 1 crash but cannot reproduce * UI overhaul to look more like AudioEditor tag section * Mapped 3d tricks to enums and save cvar bug fixes * Trick Logic Complete Testing on whether the logic works as expected needs to be done * Releasable trick version, tricks match text fixes also * Remove 3D glitch logic location access Easier to clean it up now than get confused * Variable typo fix & initial trick enum reorganisation * Removal of oot3d glitches * bongo logic fix * UI includes difficulty tags + cleanup and removal of glitched logic interface * Bug fixes * added enabled tricks to spoiler log * comment clean up * completed once over through logic * merge fix * update sohimgui to LUS * Remove redundant 3d rando trick options * Comment clean up * Central GS Irons Logic Fix * Farores wind central logic fix --------- Co-authored-by: Christopher Leggett <chris@leggett.dev> |
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.. | ||
audio | ||
boss-rush | ||
controls | ||
cosmetics | ||
crowd-control | ||
custom-message | ||
debugger | ||
game-interactor | ||
item-tables | ||
randomizer | ||
speechsynthesizer | ||
tts | ||
bootcommands.c | ||
bootcommands.h | ||
debugconsole.cpp | ||
debugconsole.h | ||
enemyrandomizer.cpp | ||
enemyrandomizer.h | ||
gamecommand.h | ||
gameconsole.c | ||
gameconsole.h | ||
gameplaystats.cpp | ||
gameplaystats.h | ||
gfx.c | ||
gfx.h | ||
mods.cpp | ||
mods.h | ||
n64_weird_frame_data.inc | ||
presets.cpp | ||
presets.h | ||
savestates_extern.inc | ||
savestates.cpp | ||
savestates.h |