Christopher Leggett d9008938f8
Makes sequenceMap and seqLoadStatus a dynamic size (#2610)
Refactors to allow the above two arrays to be a dynamic size when the game launches, size is set during the AudioLoad_Init function.
2023-03-12 15:55:25 -04:00
..
2022-06-22 14:59:21 -04:00
2023-01-17 00:33:56 -05:00