Shipwright/soh/assets/textures/skyboxes/vr_cloud3_static.h
2023-03-02 15:37:47 +01:00

18 lines
964 B
C

#pragma once
#include "align_asset_macro.h"
#define dgNightOvercastSkybox1Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox1Tex"
static const ALIGN_ASSET(2) char gNightOvercastSkybox1Tex[] = dgNightOvercastSkybox1Tex;
#define dgNightOvercastSkybox2Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox2Tex"
static const ALIGN_ASSET(2) char gNightOvercastSkybox2Tex[] = dgNightOvercastSkybox2Tex;
#define dgNightOvercastSkybox3Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox3Tex"
static const ALIGN_ASSET(2) char gNightOvercastSkybox3Tex[] = dgNightOvercastSkybox3Tex;
#define dgNightOvercastSkybox4Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox4Tex"
static const ALIGN_ASSET(2) char gNightOvercastSkybox4Tex[] = dgNightOvercastSkybox4Tex;
#define dgNightOvercastSkybox5Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox5Tex"
static const ALIGN_ASSET(2) char gNightOvercastSkybox5Tex[] = dgNightOvercastSkybox5Tex;