Shipwright/soh/assets/textures/backgrounds/vr_LHVR_static.h
2023-03-02 15:37:47 +01:00

15 lines
656 B
C

#pragma once
#include "align_asset_macro.h"
#define dgLinksHouseBgTex "__OTR__textures/vr_LHVR_static/gLinksHouseBgTex"
static const ALIGN_ASSET(2) char gLinksHouseBgTex[] = dgLinksHouseBgTex;
#define dgLinksHouse2BgTex "__OTR__textures/vr_LHVR_static/gLinksHouse2BgTex"
static const ALIGN_ASSET(2) char gLinksHouse2BgTex[] = dgLinksHouse2BgTex;
#define dgLinksHouse3BgTex "__OTR__textures/vr_LHVR_static/gLinksHouse3BgTex"
static const ALIGN_ASSET(2) char gLinksHouse3BgTex[] = dgLinksHouse3BgTex;
#define dgLinksHouse4BgTex "__OTR__textures/vr_LHVR_static/gLinksHouse4BgTex"
static const ALIGN_ASSET(2) char gLinksHouse4BgTex[] = dgLinksHouse4BgTex;