Shipwright/soh/assets/textures/backgrounds/vr_K4VR_static.h
2023-03-02 15:37:47 +01:00

12 lines
502 B
C

#pragma once
#include "align_asset_macro.h"
#define dgMidosHouseBgTex "__OTR__textures/vr_K4VR_static/gMidosHouseBgTex"
static const ALIGN_ASSET(2) char gMidosHouseBgTex[] = dgMidosHouseBgTex;
#define dgMidosHouse2BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse2BgTex"
static const ALIGN_ASSET(2) char gMidosHouse2BgTex[] = dgMidosHouse2BgTex;
#define dgMidosHouse3BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse3BgTex"
static const ALIGN_ASSET(2) char gMidosHouse3BgTex[] = dgMidosHouse3BgTex;