Shipwright/ZAPDTR/ZAPD
briaguya c4ce2f10cd
build/package/ship soh.otr (#2699)
* update

* Update generate-builds.yml

* Update generate-builds.yml

* sohotr in CI?

* paths

* gitignore soh.otr

* Fix

* no COMMAND maybe?

* try generating otr as it's own step

* deps

* f

* g

* h

* a

* cc

* ccc

* m

* blarg

* try uploading

* try

* s

* copy things

* wii u?

* wiiu

* don't fail

* windows without cpack?

* wut

* whoops

* see all the things plz

* b

* v

* zip working maybe

* ok but this tho

* pdb and switch

* mac lus

* soh.otr in appimage

* down first

* mac

* bundle soh otr into mac app and read it from the bundle

* appimage fix

* try just downloading for mac?

* i like to mv it mv it

* mv to the right place

* no more otrgui

* bring back otrgui and assets

* echo blarg

* echo

* zapd.exe

* clean and remove

* a

* space

---------

Co-authored-by: louis <louist103@gmail.com>
Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
Co-authored-by: briaguya <briaguya@alice>
Co-authored-by: Adam Bird <archez39@me.com>
2023-04-12 21:14:33 -04:00
..
any/any git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
NuGet git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
OtherStructs Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
Overlays Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
yaz0 Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZRoom Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
CMakeLists.txt refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
CRC32.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ctpl_stl.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
Declaration.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
Declaration.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
FileWorker.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
FileWorker.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
GameConfig.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
GameConfig.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
genbuildinfo.py git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
Globals.cpp [#1671] Re-create textures from scratch to fix format issues (#1702) 2022-10-12 16:47:26 -04:00
Globals.h build/package/ship soh.otr (#2699) 2023-04-12 21:14:33 -04:00
ImageBackend.cpp [OTR] Initial support for PNG textures (#1634) 2022-10-01 22:33:29 +02:00
ImageBackend.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
Main.cpp build/package/ship soh.otr (#2699) 2023-04-12 21:14:33 -04:00
OutputFormatter.cpp Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
OutputFormatter.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
packages.config git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
pathconf.c Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00
WarningHandler.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
WarningHandler.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZAnimation.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZAnimation.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZArray.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZArray.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZAudio.cpp Merge branch 'develop' into z64-devmerge 2022-06-17 00:39:07 -04:00
ZAudio.h Added names for the soundfonts. 2022-06-16 20:35:52 -04:00
ZAudioDecode.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZBackground.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZBackground.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZBlob.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZBlob.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCollision.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZCollision.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutscene.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutscene.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutsceneMM.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutsceneMM.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZDisplayList.cpp Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
ZDisplayList.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
ZFile.cpp Simplify Asset Headers (#2474) 2023-03-02 15:37:47 +01:00
ZFile.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZLimb.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZLimb.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
ZMtx.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZMtx.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZPath.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZPath.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZPlayerAnimationData.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZPlayerAnimationData.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZResource.cpp Simplify Asset Headers (#2474) 2023-03-02 15:37:47 +01:00
ZResource.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ZRom.cpp Dual OTR MQ and Vanilla Support (#1694) 2022-10-16 23:07:35 -04:00
ZRom.h Dual OTR MQ and Vanilla Support (#1694) 2022-10-16 23:07:35 -04:00
ZScalar.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZScalar.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZSkeleton.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZSkeleton.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZString.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZString.h add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZSymbol.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZSymbol.h add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZText.cpp Implemented PAL language support. 2022-04-29 19:57:53 -04:00
ZText.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZTexture.cpp [OTR] Initial support for PNG textures (#1634) 2022-10-01 22:33:29 +02:00
ZTexture.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZTextureAnimation.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZTextureAnimation.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVector.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVector.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVtx.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVtx.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00