Shipwright/soh/assets/textures/backgrounds/vr_FCVR_pal_static.h
2023-03-02 15:37:47 +01:00

9 lines
348 B
C

#pragma once
#include "align_asset_macro.h"
#define dgMaskShopBgTLUT "__OTR__textures/vr_FCVR_pal_static/gMaskShopBgTLUT"
static const ALIGN_ASSET(2) char gMaskShopBgTLUT[] = dgMaskShopBgTLUT;
#define dgMaskShopBg2TLUT "__OTR__textures/vr_FCVR_pal_static/gMaskShopBg2TLUT"
static const ALIGN_ASSET(2) char gMaskShopBg2TLUT[] = dgMaskShopBg2TLUT;