Shipwright/soh/assets/scenes/misc/kinsuta/kinsuta_scene.h
2023-03-02 15:37:47 +01:00

6 lines
273 B
C

#pragma once
#include "align_asset_macro.h"
#define dkinsuta_sceneCollisionHeader_0015E4 "__OTR__scenes/nonmq/kinsuta_scene/kinsuta_sceneCollisionHeader_0015E4"
static const ALIGN_ASSET(2) char kinsuta_sceneCollisionHeader_0015E4[] = dkinsuta_sceneCollisionHeader_0015E4;