Shipwright/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_scene.h
2023-03-02 15:37:47 +01:00

12 lines
755 B
C

#pragma once
#include "align_asset_macro.h"
#define dganontikasonogo_sceneCollisionHeader_002ACC "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneCollisionHeader_002ACC"
static const ALIGN_ASSET(2) char ganontikasonogo_sceneCollisionHeader_002ACC[] = dganontikasonogo_sceneCollisionHeader_002ACC;
#define dganontikasonogo_sceneTex_002B00 "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneTex_002B00"
static const ALIGN_ASSET(2) char ganontikasonogo_sceneTex_002B00[] = dganontikasonogo_sceneTex_002B00;
#define dganontikasonogo_sceneTex_003B00 "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneTex_003B00"
static const ALIGN_ASSET(2) char ganontikasonogo_sceneTex_003B00[] = dganontikasonogo_sceneTex_003B00;