Shipwright/soh/assets/scenes/dungeons/ganon/ganon_room_4.h
2023-03-02 15:37:47 +01:00

42 lines
2.3 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dganon_room_4DL_004650 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4DL_004650"
static const ALIGN_ASSET(2) char ganon_room_4DL_004650[] = dganon_room_4DL_004650;
#define dganon_room_4Tex_007668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_007668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_007668[] = dganon_room_4Tex_007668;
#define dganon_room_4Tex_004668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_004668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_004668[] = dganon_room_4Tex_004668;
#define dganon_room_4Tex_005A68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_005A68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_005A68[] = dganon_room_4Tex_005A68;
#define dganon_room_4Tex_006268 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006268"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006268[] = dganon_room_4Tex_006268;
#define dganon_room_4Tex_005668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_005668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_005668[] = dganon_room_4Tex_005668;
#define dganon_room_4Tex_004E68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_004E68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_004E68[] = dganon_room_4Tex_004E68;
#define dganon_room_4Tex_006668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006668[] = dganon_room_4Tex_006668;
#define dganon_room_4Tex_006E68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006E68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006E68[] = dganon_room_4Tex_006E68;
#define dganon_room_4Tex_007E68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_007E68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_007E68[] = dganon_room_4Tex_007E68;
#define dganon_room_4Tex_006A68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006A68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006A68[] = dganon_room_4Tex_006A68;
#define dganon_room_4DL_0088C0 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4DL_0088C0"
static const ALIGN_ASSET(2) char ganon_room_4DL_0088C0[] = dganon_room_4DL_0088C0;
#define dganon_room_4Tex_0088D0 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_0088D0"
static const ALIGN_ASSET(2) char ganon_room_4Tex_0088D0[] = dganon_room_4Tex_0088D0;