Shipwright/soh/assets/objects/object_umajump/object_umajump.h
2023-03-02 15:37:47 +01:00

15 lines
784 B
C

#pragma once
#include "align_asset_macro.h"
#define dgJumpableHorseFenceBrickTex "__OTR__objects/object_umajump/gJumpableHorseFenceBrickTex"
static const ALIGN_ASSET(2) char gJumpableHorseFenceBrickTex[] = dgJumpableHorseFenceBrickTex;
#define dgJumpableHorseFenceMetalBarTex "__OTR__objects/object_umajump/gJumpableHorseFenceMetalBarTex"
static const ALIGN_ASSET(2) char gJumpableHorseFenceMetalBarTex[] = dgJumpableHorseFenceMetalBarTex;
#define dgJumpableHorseFenceDL "__OTR__objects/object_umajump/gJumpableHorseFenceDL"
static const ALIGN_ASSET(2) char gJumpableHorseFenceDL[] = dgJumpableHorseFenceDL;
#define dgJumpableHorseFenceCol "__OTR__objects/object_umajump/gJumpableHorseFenceCol"
static const ALIGN_ASSET(2) char gJumpableHorseFenceCol[] = dgJumpableHorseFenceCol;