Shipwright/soh/soh/Enhancements
Garrett Cox 7a41bd3878
Mirrored world enhancement (#1569)
* Mirrored world PoC

* invert culling for health meter and A button action

* A few more fixes

* Fix for item equip animations

* Fix for pause triforce

* Mirror scenes with static backgrounds

* mirror minimap for mirror world

* mirror dungeon maps and icons on the pause menu

* mirror overworld map and icons on the pause menu

* mirror debug world movement

* mirror shops cursor and movement

* use flip flag

* Reverse crouch stab x axis for mirror mode

* use invert culling command and clean up culling logic

* Move mirror mode handler to mods and support random modes

* Small cvar tweaks

* mirror billboard score numbers and fix gyro horse mirrored inputs

---------

Co-authored-by: Adam Bird <archez39@me.com>
2023-06-13 08:46:15 -04:00
..
audio build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
boss-rush Fix missing goron bracelet (#2974) 2023-06-12 19:01:24 -04:00
controls properly set imgui invert aiming y default (#2956) 2023-06-12 19:14:42 -04:00
cosmetics fix string usage for cosmetic hud placement reset corrupting ship json (#2961) 2023-06-12 19:16:39 -04:00
crowd-control build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
custom-message [Feature] Boss Rush (#2923) 2023-06-01 21:40:10 -04:00
debugger numbers aren't magic (#2976) 2023-06-09 17:22:25 -04:00
game-interactor numbers aren't magic (#2976) 2023-06-09 17:22:25 -04:00
item-tables Adds `OnTransitionEnd` hook to `GameInteractor`, called at the end of a transition after all mid-transition setup is called. (#2635) 2023-04-02 04:47:23 -04:00
randomizer numbers aren't magic (#2976) 2023-06-09 17:22:25 -04:00
speechsynthesizer Fix voice compilation (#2571) 2023-03-02 21:58:27 +01:00
tts Improve TTS for file select menus (#2950) 2023-06-05 17:18:18 -04:00
bootcommands.c Cleanup cvars that are set on boot (#2863) 2023-05-10 09:08:35 -04:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
debugconsole.h Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp Exclude club moblins in clear rooms (#2593) 2023-03-08 13:10:14 -05:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
enhancementTypes.h Mirrored world enhancement (#1569) 2023-06-13 08:46:15 -04:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp numbers aren't magic (#2976) 2023-06-09 17:22:25 -04:00
gameplaystats.h [Feature] Boss Rush (#2923) 2023-06-01 21:40:10 -04:00
gameplaystatswindow.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
mods.cpp Mirrored world enhancement (#1569) 2023-06-13 08:46:15 -04:00
mods.h Mirrored world enhancement (#1569) 2023-06-13 08:46:15 -04:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
presets.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
presets.h Rename gDirtPathFix to gZFightingMode (#2959) 2023-06-12 20:40:29 -04:00
savestates.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00