582f084973
* Use tex sizes from texture rather than hardcoded values * Dynamic do action tex sizes * Remove unused minimap texture keys * Restore MESSAGE_STATIC_TEX_SIZE * Use dynamic offsets * MACRO it up * Enable SPDLOG in Xcode * Handle non-existent texture |
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boot | ||
buffers | ||
code | ||
dmadata | ||
elf_message | ||
libultra | ||
overlays |