* fix potsanity looking at deku tree MQness when dealing with pots between dungeons
also don't need a loop for a range check
* share logic between placing freestanding & pots
* fix settings typo
* fix all freestanding items still being shuffled
this reinstates original freestanding method of filling in unused locations,
but also extend logic so that when only dungeons have freestanding shuffled
we don't render overworld freestanding as 3d versions until collected
* lift optimization check