Shipwright/soh/assets/scenes/dungeons/ydan/ydan_room_7.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

50 lines
2.4 KiB
C

#ifndef DUNGEONS_YDAN_ROOM_7_H
#define DUNGEONS_YDAN_ROOM_7_H 1
#include "align_asset_macro.h"
#define dydan_room_7Tex_002C98 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_002C98"
static const ALIGN_ASSET(2) char ydan_room_7Tex_002C98[] = dydan_room_7Tex_002C98;
#define dydan_room_7Tex_003498 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_003498"
static const ALIGN_ASSET(2) char ydan_room_7Tex_003498[] = dydan_room_7Tex_003498;
#define dydan_room_7Tex_003C98 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_003C98"
static const ALIGN_ASSET(2) char ydan_room_7Tex_003C98[] = dydan_room_7Tex_003C98;
#define dydan_room_7Tex_004498 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_004498"
static const ALIGN_ASSET(2) char ydan_room_7Tex_004498[] = dydan_room_7Tex_004498;
#define dydan_room_7Tex_004C98 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_004C98"
static const ALIGN_ASSET(2) char ydan_room_7Tex_004C98[] = dydan_room_7Tex_004C98;
#define dydan_room_7Tex_005498 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_005498"
static const ALIGN_ASSET(2) char ydan_room_7Tex_005498[] = dydan_room_7Tex_005498;
#define dydan_room_7Tex_005898 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_005898"
static const ALIGN_ASSET(2) char ydan_room_7Tex_005898[] = dydan_room_7Tex_005898;
#define dydan_room_7Tex_006098 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_006098"
static const ALIGN_ASSET(2) char ydan_room_7Tex_006098[] = dydan_room_7Tex_006098;
#define dydan_room_7Tex_006898 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_006898"
static const ALIGN_ASSET(2) char ydan_room_7Tex_006898[] = dydan_room_7Tex_006898;
#define dydan_room_7Tex_006C98 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_006C98"
static const ALIGN_ASSET(2) char ydan_room_7Tex_006C98[] = dydan_room_7Tex_006C98;
#define dydan_room_7Tex_007098 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_007098"
static const ALIGN_ASSET(2) char ydan_room_7Tex_007098[] = dydan_room_7Tex_007098;
#define dydan_room_7Tex_007A98 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_007A98"
static const ALIGN_ASSET(2) char ydan_room_7Tex_007A98[] = dydan_room_7Tex_007A98;
#define dydan_room_7DL_0079C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7DL_0079C0"
static const ALIGN_ASSET(2) char ydan_room_7DL_0079C0[] = dydan_room_7DL_0079C0;
#define dydan_room_7DL_001DE0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7DL_001DE0"
static const ALIGN_ASSET(2) char ydan_room_7DL_001DE0[] = dydan_room_7DL_001DE0;
#endif // DUNGEONS_YDAN_ROOM_7_H