Shipwright/soh/assets/scenes/indoors/labo/labo_scene.h
2023-03-02 15:37:47 +01:00

6 lines
258 B
C

#pragma once
#include "align_asset_macro.h"
#define dlabo_sceneCollisionHeader_000EC4 "__OTR__scenes/nonmq/labo_scene/labo_sceneCollisionHeader_000EC4"
static const ALIGN_ASSET(2) char labo_sceneCollisionHeader_000EC4[] = dlabo_sceneCollisionHeader_000EC4;