Shipwright/soh/assets/scenes/indoors/labo/labo_scene.h

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2023-02-14 08:29:46 -05:00
#pragma once
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#include "align_asset_macro.h"
#define dlabo_sceneCollisionHeader_000EC4 "__OTR__scenes/nonmq/labo_scene/labo_sceneCollisionHeader_000EC4"
static const ALIGN_ASSET(2) char labo_sceneCollisionHeader_000EC4[] = dlabo_sceneCollisionHeader_000EC4;