Shipwright/soh/soh
Christopher Leggett 1b9962dfc2
Enhancement: Adds Slider for Duration of Sequence Names on the Overlay (#2375)
* New function: overlay text duration in seconds.

`Overlay_DisplayText` took a float as an argument, with no clear indication of what that float represented. That float also evaluates to different durations given different frame rates. However, since we know what the frame rate should be at any given time (since it's stored in a CVar) we can calculate what this duration should be based on the number of seconds we want the overlay to be displayed. That's what `Overlay_DisplayText_Seconds` does.

* Adds Slider for Overlay Sequence Name Durations
2023-01-20 21:48:17 -05:00
..
Enhancements Enhancement: Adds Slider for Duration of Sequence Names on the Overlay (#2375) 2023-01-20 21:48:17 -05:00
resource refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
CrashHandlerExp.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
CrashHandlerExt.cpp Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
GameMenuBar.cpp Adds option to add higher pitches to silver rupee jingle (#2246) 2023-01-19 04:10:47 -05:00
GameMenuBar.hpp Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
GbiWrap.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
OTRAudio.h Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
OTRGlobals.cpp Enhancement: Adds Slider for Duration of Sequence Names on the Overlay (#2375) 2023-01-20 21:48:17 -05:00
OTRGlobals.h Enhancement: Adds Slider for Duration of Sequence Names on the Overlay (#2375) 2023-01-20 21:48:17 -05:00
OTRInit.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
SaveManager.cpp Rando: Misc. Hints (#1947) 2023-01-19 23:45:34 -05:00
SaveManager.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
UIWidgets.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
UIWidgets.hpp Add toggle for all locations reachable (#2125) 2022-12-10 21:36:17 +01:00
frame_interpolation.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
frame_interpolation.h Experimental interpolation (#309) 2022-05-13 18:43:55 -04:00
gu_pc.c add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
mixer.c Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
mixer.h Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
stubs.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
util.cpp [#2165] Rename big key to boss key for spoiler files (#2170) 2022-12-12 21:58:32 -05:00
util.h Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
z_message_OTR.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
z_play_otr.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
z_scene_otr.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00