Shipwright/soh/soh
briaguya 23d2e4a2cc
improve cvar usage in AudioEditor (#2523)
Co-authored-by: briaguya <briaguya@alice>
2023-02-24 03:21:46 -05:00
..
Enhancements improve cvar usage in AudioEditor (#2523) 2023-02-24 03:21:46 -05:00
resource SoH now uses the multithreaded resource manager. (#2467) 2023-02-15 01:02:09 -05:00
CrashHandlerExp.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
CrashHandlerExt.cpp Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
GameMenuBar.cpp improve cvar usage in AudioEditor (#2523) 2023-02-24 03:21:46 -05:00
GameMenuBar.hpp Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
GbiWrap.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
OTRAudio.h Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
OTRGlobals.cpp gibbs -> dev 2023-02-17 08:02:08 -05:00
OTRGlobals.h Enhancement: Adds Slider for Duration of Sequence Names on the Overlay (#2375) 2023-01-20 21:48:17 -05:00
OTRInit.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
SaveManager.cpp gibbs -> dev 2023-02-17 08:02:08 -05:00
SaveManager.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
UIWidgets.cpp adjust closed forest and starting age settings for edge cases (#2421) 2023-01-30 22:51:41 -05:00
UIWidgets.hpp Rando: Allow strings as seed hashes (#2438) 2023-02-14 21:43:25 -05:00
frame_interpolation.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
frame_interpolation.h Experimental interpolation (#309) 2022-05-13 18:43:55 -04:00
gu_pc.c add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
mixer.c Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
mixer.h Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
stubs.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
util.cpp [#2165] Rename big key to boss key for spoiler files (#2170) 2022-12-12 21:58:32 -05:00
util.h Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
z_message_OTR.cpp TWEAK: Misspelling "Gold" in German + Box formating (#2416) 2023-01-28 10:51:41 -05:00
z_play_otr.cpp [GameInteractor] Game Hooks (#2481) 2023-02-15 20:30:34 +01:00
z_scene_otr.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00