Shipwright/soh
briaguya 2308ab8823
build soh with LUS 1.0.0 (#2881)
* Bump LUS

* Ship -> LUS namespace change

* z_scene_otr Ship -> LUS namespace

* Starting to get SoH to build with LUS imgui changes.

* start stuff

* gamecontroleditor build issues resolved maybe

* cosmetics editor and what not

* console

* actor viewer

* more stuff

* more stuff

* on to errors that make sense

* putting this down for a bit

* no idea what these errors mean now

* some kind of progress maybe

* latest lus main

* more

* back to linker errors and being lost

* Fixes command function signature.

* More fixes

* Even more fixes

* Bump LUS

* More Fixes.

* Fixes even more errors.

* lus bump

* input editor as var

* audio editor working

* it builds with this

* bump lus

* it opens

* bump lus to latest main again

* make sure to do all the command registering in debugconsole

* lus and what not

* switch type stuff plz

* undo

* do the thing that fixes the thing

* fix mac?

* correctly show/hide menubar on boot

* bump lus

* input blocking updates

* bump lus

* Bump LUS

* Press F1 to open enhancement menus moved to SoH

* lus and rendering backend stuff

* audio backend and lus

* Bump LUS

* Fixes WindowBackend dropdown

* Bump LUS

* misc -> utils and moves binarytools to utils.

* Window refactor

* bump lus

* make it work

* Fixes for moved files again

* Bump LUS

* Mercury -> Config

* Bump LUS

* Reacts to removed LUS hooks and bump LUS

* Remove Hook: GfxInit

* Removes debug audio_setgamevolume to 1

* use non-crashing branch of lus

* fix: make audio init work without hooks

* game icon stuff

* multifix bmp

* use input viewer class branch for now

* just "Ship" it's cleaner

* Bump LUS

* Removed ExitGame hook.

* Bump LUS

* Hook system removed from LUS.

* More LUS updates

* Changes to make window position saving.

* Bump LUS

* Bump LUS (for real)

* LUS resources now return a specialized pointer.

* Bump LUS

* Fixes issue in SetPathways::GetPointerSize

* Bump LUS to 1.0.0

* builds but crashes

* fix crash

* better macro names in debug console

* remove commeted out line

* remove redundant check tracker settings window logic

* remove commented out line

* move the *

* remove extra seqplayers enum def

* this sneaky little guy was hiding behind a wii u ifdef

* remove extra check tracker header

---------

Co-authored-by: Kenix <kenixwhisperwind@gmail.com>
Co-authored-by: briaguya <briaguya@alice>
2023-06-03 15:27:45 -04:00
..
assets [Feature] Boss Rush (#2923) 2023-06-01 21:40:10 -04:00
CMake Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00
include build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
macosx udpate mac launch script to set SHIP_HOME (#2831) 2023-05-05 02:34:07 -04:00
platform Wii U support (#1097) 2022-08-14 22:57:24 -04:00
soh build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
src build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
.clang-format git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
.clang-tidy git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
.gitattributes git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
.gitignore Add Support for macOS (#441) 2022-06-22 14:59:21 -04:00
.gitrepo git subrepo push soh 2022-07-14 20:47:48 -04:00
CMakeLists.txt build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
fixbaserom.py git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
format.sh git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
icon.jpg Nintendo switch support (#935) 2022-07-25 21:11:53 -04:00
resource.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
Resource.rc Use UTF-8 for MSVC and enable visual styles for Windows (#2888) 2023-05-17 22:21:26 -04:00
SHIPOFHARKINIAN.ico git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
SHIPOFHARKINIAN.manifest Use UTF-8 for MSVC and enable visual styles for Windows (#2888) 2023-05-17 22:21:26 -04:00