Shipwright/soh/src/overlays/actors
Christopher Leggett fe6705cc4d
Merge pull request #2906 from HarbourMasters/develop-spock
Spock -> develop
2023-05-23 09:18:15 -04:00
..
ovl_Arms_Hook Add cheat for extending hookshot reach (#2178) 2023-01-23 17:28:50 -05:00
ovl_Arrow_Fire refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Arrow_Ice refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Arrow_Light refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Bdan_Objects refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Bdan_Switch refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Bom_Guard refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Bombwall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Bowl_Wall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Breakwall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ddan_Jd refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ddan_Kd refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Dodoago refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Dy_Yoseizo add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_Bg_Ganon_Otyuka refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gate_Shutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gjyo_Bridge greg bridge in logic (#2460) 2023-02-16 21:53:08 -05:00
ovl_Bg_Gnd_Darkmeiro refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Firemeiro refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Iceblock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Nisekabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Soulmeiro refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka remove rando allowing grave pulling during day (#2660) 2023-04-02 14:18:21 -04:00
ovl_Bg_Haka_Gate refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Huta refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Megane refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_MeganeBG refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Sgami refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Ship refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Trap refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Tubo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Water refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Zou refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Heavy_Block refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Curtain refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Dalm refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Firewall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Fslift refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Fwbig refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Hamstep refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Hrock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Kousi refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Kowarerukabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Rock Improves the Block Pushing Speed Enhancement (#2396) 2023-01-26 00:58:26 -05:00
ovl_Bg_Hidan_Rsekizou refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sekizou refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sima refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Syoku refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Objects refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Shelter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Shutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Turara refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ingate refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_1flift refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Amishutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bigmirror refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Block refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bombchuiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bombiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Cobra fix cobra statue shadow and small doc updates (#2666) 2023-04-07 11:22:42 -04:00
ovl_Bg_Jya_Goroiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Haheniron refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Ironobj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Kanaami refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Lift refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Megami refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Zurerukabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Menkuri_Eye refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Menkuri_Kaiten refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Menkuri_Nisekabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Bwall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Movebg refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Shutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Uzu refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Water refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mjin refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Bigst refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Elevator refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Hashigo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Hashira4 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Hineri refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Idomizu refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Kaitenkabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Rakkatenjo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Po_Event Improves the Block Pushing Speed Enhancement (#2396) 2023-01-26 00:58:26 -05:00
ovl_Bg_Po_Syokudai refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Pushbox refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Relay_Objects refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot00_Break refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot00_Hanebasi refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Fusya refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Idohashira refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Idomizu refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Idosoko Rando: Boss Entrance Shuffle (#2194) 2023-01-20 01:00:12 -05:00
ovl_Bg_Spot01_Objects2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot02_Objects refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot03_Taki refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot05_Soko refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot06_Objects Merge branch 'develop' into bradmerge 2023-01-17 16:44:46 -05:00
ovl_Bg_Spot07_Taki refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot08_Bakudankabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot08_Iceblock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot09_Obj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot11_Bakudankabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot11_Oasis refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot12_Gate refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot12_Saku Rando: Boss Entrance Shuffle (#2194) 2023-01-20 01:00:12 -05:00
ovl_Bg_Spot15_Rrbox Improves the Block Pushing Speed Enhancement (#2396) 2023-01-26 00:58:26 -05:00
ovl_Bg_Spot15_Saku refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot16_Bombstone refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot16_Doughnut refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot17_Bakudankabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot17_Funen refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Basket refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Futa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Obj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Shutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Sst_Floor refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Toki_Hikari refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Toki_Swd refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Treemouth fix mido spawn for dungeon entrance rando (#2384) 2023-01-23 14:08:16 -05:00
ovl_Bg_Umajump refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Vb_Sima refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Hasi refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Maruta refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Sp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Zg refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Boss_Dodongo Bump LUS version (#2849) 2023-05-07 20:18:54 -04:00
ovl_Boss_Fd spockalicious (#2751) 2023-04-27 19:20:41 -04:00
ovl_Boss_Fd2 spockalicious (#2751) 2023-04-27 19:20:41 -04:00
ovl_Boss_Ganon Bump LUS version (#2849) 2023-05-07 20:18:54 -04:00
ovl_Boss_Ganon2 Cleanup gameplay stats code/UI and support RTA timing (#2862) 2023-05-21 18:35:56 -04:00
ovl_Boss_Ganondrof spockalicious (#2751) 2023-04-27 19:20:41 -04:00
ovl_Boss_Goma spockalicious (#2751) 2023-04-27 19:20:41 -04:00
ovl_Boss_Mo spockalicious (#2751) 2023-04-27 19:20:41 -04:00
ovl_Boss_Sst add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_Boss_Tw spockalicious (#2751) 2023-04-27 19:20:41 -04:00
ovl_Boss_Va spockalicious (#2751) 2023-04-27 19:20:41 -04:00
ovl_Demo_6K refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Du refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Ec refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Effect refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Ext refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Geff refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Gj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Go refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Gt refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Ik add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_Demo_Im add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_Demo_Kankyo Fix: Hyrule Field bridge entrance and sun song placing link out of bounds in Entrance Rando (#2457) 2023-02-12 23:34:16 -05:00
ovl_Demo_Kekkai refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Sa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Shd refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Tre_Lgt refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Ana refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Gerudo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Killer add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_Door_Shutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Toki refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Warp1 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_Efc_Erupc refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Eff_Dust refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Elf_Msg refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Elf_Msg2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Am add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ani add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Anubice add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Anubice_Fire refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Anubice_Tag refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Arow_Trap refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Arrow refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Attack_Niw add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ba refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bb add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Bdfire Fix several enemy ID's for Hyper Rush (#2871) 2023-05-10 20:44:40 -04:00
ovl_En_Bigokuta add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Bili add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Bird add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Blkobj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bom CrowdControl V2: Effect Overhaul (#2433) 2023-03-13 11:37:50 +01:00
ovl_En_Bom_Bowl_Man add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Bom_Bowl_Pit refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bom_Chu refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bombf refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Boom refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Box add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Brob add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Bubble refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Butte add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Bw add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Bx refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Changer refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Clear_Tag Enemy Rando - Arwing range check (Khan Edition) (#2613) 2023-03-11 09:47:56 -08:00
ovl_En_Cow add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Crow add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Cs add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Daiku add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Daiku_Kakariko add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Dekubaba add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Dekunuts add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Dh add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Dha add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Diving_Game add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Dns add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Dnt_Demo fix theater mask checks not always granting items (#2650) 2023-03-31 21:29:35 -04:00
ovl_En_Dnt_Jiji add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Dnt_Nomal add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Dodojr add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Dodongo add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Dog add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Door add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ds add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Du documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Dy_Extra refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Eg refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Eiyer add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Elf add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Encount1 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Encount2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ex_Item refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ex_Ruppy refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Fd add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Fd_Fire refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Fhg_Fire Fix several enemy ID's for Hyper Rush (#2871) 2023-05-10 20:44:40 -04:00
ovl_En_Fire_Rock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Firefly add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Fish add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Floormas add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Fr add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Fu add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Fw add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Fz refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_G_Switch Adds option to add higher pitches to silver rupee jingle (#2246) 2023-01-19 04:10:47 -05:00
ovl_En_Ganon_Mant spockalicious (#2751) 2023-04-27 19:20:41 -04:00
ovl_En_Ganon_Organ refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Gb add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ge1 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ge2 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ge3 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_GeldB add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_GirlA add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Gm add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Go documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Go2 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Goma add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Goroiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Gs refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Guest add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Hata refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Heishi1 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Heishi2 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Heishi3 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Heishi4 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Hintnuts add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Holl refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Honotrap refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse_Game_Check refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse_Ganon refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse_Link_Child refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse_Normal refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse_Zelda refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Hs add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Hs2 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Hy add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ice_Hono refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ik add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_In add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Insect add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ishi Rando: Boss Entrance Shuffle (#2194) 2023-01-20 01:00:12 -05:00
ovl_En_It refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Jj add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Js add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Jsjutan Bump LUS version (#2849) 2023-05-07 20:18:54 -04:00
ovl_En_Kakasi add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Kakasi2 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Kakasi3 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Kanban refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Karebaba add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ko add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Kusa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Kz add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Light refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Lightbox refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_M_Fire1 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_M_Thunder refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ma1 documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Ma2 documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Ma3 documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Mag Fix: add header to align soh.otr file assets and fix asset crash for Mac (#2819) 2023-05-03 20:58:41 -04:00
ovl_En_Mb add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Md add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Mk add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Mm add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Mm2 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ms add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Mu documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Nb add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Niw add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Niw_Girl add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Niw_Lady add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Nutsball refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Nwc refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ny refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_OE2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Okarina_Effect refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Okarina_Tag refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Okuta add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ossan [GI] Item_Give and OnReceiveItem updates (#2580) 2023-03-12 08:00:03 +01:00
ovl_En_Owl add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Part refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Partner add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Peehat add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Po_Desert add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Po_Field add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Po_Relay add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Po_Sisters add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Poh add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Pu_box refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Rd add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Reeba add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_River_Sound refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Rl refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Rr refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ru1 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ru2 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Sa add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Sb refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Scene_Change refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Sda refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Shopnuts add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Si Fix: Actually display correct GS token count in message for vanilla and rando (#2651) 2023-03-31 22:05:14 -04:00
ovl_En_Siofuki refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Skb add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Skj add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Skjneedle refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ssh add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_St add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Sth add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Stream refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Sw add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Syateki_Itm refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Syateki_Man add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Syateki_Niw add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Ta add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Takara_Man add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Tana refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Test add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Tg documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Tite add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Tk add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Torch refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Torch2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Toryo add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Tp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Tr add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Trap refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Tubo_Trap refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Vali add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Vase refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Vb_Ball Fix several enemy ID's for Hyper Rush (#2871) 2023-05-10 20:44:40 -04:00
ovl_En_Viewer refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Vm add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Wall_Tubo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Wallmas add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Weather_Tag refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Weiyer add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Wf add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Wonder_Item refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Wonder_Talk refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Wonder_Talk2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Wood02 [Time Saver Enhancement] Nighttime GS Always Spawn (#2611) 2023-04-02 21:11:08 -04:00
ovl_En_Xc add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Yabusame_Mark refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Yukabyun refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Zf add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Zl1 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Zl2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Zl3 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Zl4 add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_Zo add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00
ovl_En_fHG spockalicious (#2751) 2023-04-27 19:20:41 -04:00
ovl_End_Title refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Fishing fix crash when fishing rod is cast and scene is reloaded (#2657) 2023-04-01 14:06:53 -04:00
ovl_Item_B_Heart refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Item_Etcetera refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Item_Inbox refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Item_Ocarina refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Item_Shield refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Magic_Dark refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Magic_Fire refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Magic_Wind refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Mir_Ray refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Bean refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Blockstop refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Bombiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Comb refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Dekujr refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Elevator refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Hamishi refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Hana refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Hsblock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Ice_Poly refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Kibako refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Kibako2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Lift refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Lightswitch refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Makekinsuta refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Makeoshihiki refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Mure refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Mure2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Mure3 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Oshihiki Improves the Block Pushing Speed Enhancement (#2396) 2023-01-26 00:58:26 -05:00
ovl_Obj_Roomtimer refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Switch refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Syokudai refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Timeblock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Tsubo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Warp2block refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Object_Kankyo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Oceff_Spot refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Oceff_Storm refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Oceff_Wipe FIX: Song's Overlay with Fast Ocarina Playback (#2431) 2023-02-06 10:56:40 -05:00
ovl_Oceff_Wipe2 FIX: Song's Overlay with Fast Ocarina Playback (#2431) 2023-02-06 10:56:40 -05:00
ovl_Oceff_Wipe3 FIX: Song's Overlay with Fast Ocarina Playback (#2431) 2023-02-06 10:56:40 -05:00
ovl_Oceff_Wipe4 FIX: Song's Overlay with Fast Ocarina Playback (#2431) 2023-02-06 10:56:40 -05:00
ovl_Shot_Sun fix lake hylia sun granting multiple fire arrows in vanilla (#2708) 2023-04-18 00:53:38 -04:00
ovl_player_actor add skeleton unregistration to actors that manage their own skeletons (#2908) 2023-05-22 09:20:06 -04:00