Shipwright/soh/soh/Enhancements
Caladius 0e7c658523
V1 - Chestapalooza (#2922)
* V1- Adds additional trap variants to Chests

* Create and use OnTrapProcessed hook

* Update naming for Traps, extends to NPC and Token Rewards.

New Hook for Rando traps.

Restore Vanilla code for ice traps.

* Update soh/src/overlays/actors/ovl_player_actor/z_player.c

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>

* More tweaks, remove processed trap hook

---------

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2023-08-30 17:34:06 +00:00
..
audio Fix the preview in voice tab (#3142) 2023-08-25 12:59:16 -05:00
boss-rush Fix missing goron bracelet (#2974) 2023-06-12 19:01:24 -04:00
controls Add Shield Aim Invert X & Y Axis Options (#3055) 2023-08-25 13:00:11 -05:00
cosmetics Fix more warnings. (#3101) 2023-08-30 17:02:07 +00:00
crowd-control build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
custom-message Always use dungeon specific items in randomizer, replace message on the fly (#3041) 2023-08-06 20:58:01 -05:00
debugger Fix more warnings. (#3101) 2023-08-30 17:02:07 +00:00
game-interactor V1 - Chestapalooza (#2922) 2023-08-30 17:34:06 +00:00
item-tables Adds `OnTransitionEnd` hook to `GameInteractor`, called at the end of a transition after all mid-transition setup is called. (#2635) 2023-04-02 04:47:23 -04:00
randomizer V1 - Chestapalooza (#2922) 2023-08-30 17:34:06 +00:00
speechsynthesizer Fix voice compilation (#2571) 2023-03-02 21:58:27 +01:00
tts Merge remote-tracking branch 'origin/develop' into mergeSuluBravo 2023-08-13 20:50:59 -04:00
bootcommands.c tweak: easy pause buffer to track inputs better (#3054) 2023-08-13 11:41:19 -04:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
debugconsole.h Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp Extra modes tweaks (#2985) 2023-06-14 23:24:50 -04:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
enhancementTypes.h fix warp override mq mode room loads (#3019) 2023-06-18 18:23:06 -04:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp Fix more warnings. (#3101) 2023-08-30 17:02:07 +00:00
gameplaystats.h [Feature] Boss Rush (#2923) 2023-06-01 21:40:10 -04:00
gameplaystatswindow.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
mods.cpp V1 - Chestapalooza (#2922) 2023-08-30 17:34:06 +00:00
mods.h Mirrored world enhancement (#1569) 2023-06-13 08:46:15 -04:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
nametag.cpp Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
nametag.h Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
presets.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
presets.h Add glitch practice cheats (#2570) 2023-08-20 12:57:09 -05:00
savestates.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00