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06fd7f662a
* Added DPad support to file selection and pause screens * Wrap changes behind CVar * Fix merge conflict for real * Remove unnecessary const_cast * Fixed transparent texture making framebuffers also transparent in D3D11. (#84) This happened with the Mirror Shield in the inventory screen preview. * Add save editor * Added DPad support to file selection and pause screens * Fixing rebase conflict * Remove unnecessary const_cast Co-authored-by: MaikelChan <maikelchan88@gmail.com> Co-authored-by: rozlette <Rozelette@users.noreply.github.com> |
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assets | ||
include | ||
soh | ||
src | ||
.clang-format | ||
.clang-tidy | ||
.gitattributes | ||
.gitignore | ||
.gitrepo | ||
build.c | ||
extract_baserom.py | ||
fixbaserom.py | ||
format.sh | ||
resource.h | ||
Resource.rc | ||
SHIPOFHARKINIAN.ico | ||
soh.sln | ||
soh.vcxproj | ||
soh.vcxproj.filters | ||
soh.vcxproj.user |