Shipwright/soh/assets/textures/icon_item_fra_static/icon_item_fra_static.h

106 lines
5.9 KiB
C

#ifndef TEXTURES_ICON_ITEM_FRA_STATIC_H
#define TEXTURES_ICON_ITEM_FRA_STATIC_H 1
#include "align_asset_macro.h"
#define dgPauseDekuTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseDekuTitleFRATex"
static const ALIGN_ASSET(2) char gPauseDekuTitleFRATex[] = dgPauseDekuTitleFRATex;
#define dgPauseDodongoTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseDodongoTitleFRATex"
static const ALIGN_ASSET(2) char gPauseDodongoTitleFRATex[] = dgPauseDodongoTitleFRATex;
#define dgPauseJabuTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseJabuTitleFRATex"
static const ALIGN_ASSET(2) char gPauseJabuTitleFRATex[] = dgPauseJabuTitleFRATex;
#define dgPauseForestTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseForestTitleFRATex"
static const ALIGN_ASSET(2) char gPauseForestTitleFRATex[] = dgPauseForestTitleFRATex;
#define dgPauseFireTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseFireTitleFRATex"
static const ALIGN_ASSET(2) char gPauseFireTitleFRATex[] = dgPauseFireTitleFRATex;
#define dgPauseWaterTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseWaterTitleFRATex"
static const ALIGN_ASSET(2) char gPauseWaterTitleFRATex[] = dgPauseWaterTitleFRATex;
#define dgPauseSpiritTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseSpiritTitleFRATex"
static const ALIGN_ASSET(2) char gPauseSpiritTitleFRATex[] = dgPauseSpiritTitleFRATex;
#define dgPauseShadowTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseShadowTitleFRATex"
static const ALIGN_ASSET(2) char gPauseShadowTitleFRATex[] = dgPauseShadowTitleFRATex;
#define dgPauseBotWTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseBotWTitleFRATex"
static const ALIGN_ASSET(2) char gPauseBotWTitleFRATex[] = dgPauseBotWTitleFRATex;
#define dgPauseIceCavernTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseIceCavernTitleFRATex"
static const ALIGN_ASSET(2) char gPauseIceCavernTitleFRATex[] = dgPauseIceCavernTitleFRATex;
#define dgPauseToEquipFRATex "__OTR__textures/icon_item_fra_static/gPauseToEquipFRATex"
static const ALIGN_ASSET(2) char gPauseToEquipFRATex[] = dgPauseToEquipFRATex;
#define dgPauseToDecideFRATex "__OTR__textures/icon_item_fra_static/gPauseToDecideFRATex"
static const ALIGN_ASSET(2) char gPauseToDecideFRATex[] = dgPauseToDecideFRATex;
#define dgPauseToPlayMelodyFRATex "__OTR__textures/icon_item_fra_static/gPauseToPlayMelodyFRATex"
static const ALIGN_ASSET(2) char gPauseToPlayMelodyFRATex[] = dgPauseToPlayMelodyFRATex;
#define dgPauseToSelectItemFRATex "__OTR__textures/icon_item_fra_static/gPauseToSelectItemFRATex"
static const ALIGN_ASSET(2) char gPauseToSelectItemFRATex[] = dgPauseToSelectItemFRATex;
#define dgPauseToMapFRATex "__OTR__textures/icon_item_fra_static/gPauseToMapFRATex"
static const ALIGN_ASSET(2) char gPauseToMapFRATex[] = dgPauseToMapFRATex;
#define dgPauseToQuestStatusFRATex "__OTR__textures/icon_item_fra_static/gPauseToQuestStatusFRATex"
static const ALIGN_ASSET(2) char gPauseToQuestStatusFRATex[] = dgPauseToQuestStatusFRATex;
#define dgPauseToEquipmentFRATex "__OTR__textures/icon_item_fra_static/gPauseToEquipmentFRATex"
static const ALIGN_ASSET(2) char gPauseToEquipmentFRATex[] = dgPauseToEquipmentFRATex;
#define dgPauseSavePromptFRATex "__OTR__textures/icon_item_fra_static/gPauseSavePromptFRATex"
static const ALIGN_ASSET(2) char gPauseSavePromptFRATex[] = dgPauseSavePromptFRATex;
#define dgPauseSaveConfirmationFRATex "__OTR__textures/icon_item_fra_static/gPauseSaveConfirmationFRATex"
static const ALIGN_ASSET(2) char gPauseSaveConfirmationFRATex[] = dgPauseSaveConfirmationFRATex;
#define dgPauseYesFRATex "__OTR__textures/icon_item_fra_static/gPauseYesFRATex"
static const ALIGN_ASSET(2) char gPauseYesFRATex[] = dgPauseYesFRATex;
#define dgPauseNoFRATex "__OTR__textures/icon_item_fra_static/gPauseNoFRATex"
static const ALIGN_ASSET(2) char gPauseNoFRATex[] = dgPauseNoFRATex;
#define dgPauseCurrentPositionFRATex "__OTR__textures/icon_item_fra_static/gPauseCurrentPositionFRATex"
static const ALIGN_ASSET(2) char gPauseCurrentPositionFRATex[] = dgPauseCurrentPositionFRATex;
#define dgPauseEquipment00FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment00FRATex"
static const ALIGN_ASSET(2) char gPauseEquipment00FRATex[] = dgPauseEquipment00FRATex;
#define dgPauseEquipment10FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment10FRATex"
static const ALIGN_ASSET(2) char gPauseEquipment10FRATex[] = dgPauseEquipment10FRATex;
#define dgPauseEquipment20FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment20FRATex"
static const ALIGN_ASSET(2) char gPauseEquipment20FRATex[] = dgPauseEquipment20FRATex;
#define dgPauseSelectItem00FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem00FRATex"
static const ALIGN_ASSET(2) char gPauseSelectItem00FRATex[] = dgPauseSelectItem00FRATex;
#define dgPauseSelectItem10FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem10FRATex"
static const ALIGN_ASSET(2) char gPauseSelectItem10FRATex[] = dgPauseSelectItem10FRATex;
#define dgPauseSelectItem20FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem20FRATex"
static const ALIGN_ASSET(2) char gPauseSelectItem20FRATex[] = dgPauseSelectItem20FRATex;
#define dgPauseMap10FRATex "__OTR__textures/icon_item_fra_static/gPauseMap10FRATex"
static const ALIGN_ASSET(2) char gPauseMap10FRATex[] = dgPauseMap10FRATex;
#define dgPauseQuestStatus10FRATex "__OTR__textures/icon_item_fra_static/gPauseQuestStatus10FRATex"
static const ALIGN_ASSET(2) char gPauseQuestStatus10FRATex[] = dgPauseQuestStatus10FRATex;
#define dgPauseSave00FRATex "__OTR__textures/icon_item_fra_static/gPauseSave00FRATex"
static const ALIGN_ASSET(2) char gPauseSave00FRATex[] = dgPauseSave00FRATex;
#define dgPauseSave10FRATex "__OTR__textures/icon_item_fra_static/gPauseSave10FRATex"
static const ALIGN_ASSET(2) char gPauseSave10FRATex[] = dgPauseSave10FRATex;
#define dgPauseSave20FRATex "__OTR__textures/icon_item_fra_static/gPauseSave20FRATex"
static const ALIGN_ASSET(2) char gPauseSave20FRATex[] = dgPauseSave20FRATex;
#endif // TEXTURES_ICON_ITEM_FRA_STATIC_H