#ifndef TEXTURES_ICON_ITEM_FRA_STATIC_H #define TEXTURES_ICON_ITEM_FRA_STATIC_H 1 #include "align_asset_macro.h" #define dgPauseDekuTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseDekuTitleFRATex" static const ALIGN_ASSET(2) char gPauseDekuTitleFRATex[] = dgPauseDekuTitleFRATex; #define dgPauseDodongoTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseDodongoTitleFRATex" static const ALIGN_ASSET(2) char gPauseDodongoTitleFRATex[] = dgPauseDodongoTitleFRATex; #define dgPauseJabuTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseJabuTitleFRATex" static const ALIGN_ASSET(2) char gPauseJabuTitleFRATex[] = dgPauseJabuTitleFRATex; #define dgPauseForestTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseForestTitleFRATex" static const ALIGN_ASSET(2) char gPauseForestTitleFRATex[] = dgPauseForestTitleFRATex; #define dgPauseFireTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseFireTitleFRATex" static const ALIGN_ASSET(2) char gPauseFireTitleFRATex[] = dgPauseFireTitleFRATex; #define dgPauseWaterTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseWaterTitleFRATex" static const ALIGN_ASSET(2) char gPauseWaterTitleFRATex[] = dgPauseWaterTitleFRATex; #define dgPauseSpiritTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseSpiritTitleFRATex" static const ALIGN_ASSET(2) char gPauseSpiritTitleFRATex[] = dgPauseSpiritTitleFRATex; #define dgPauseShadowTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseShadowTitleFRATex" static const ALIGN_ASSET(2) char gPauseShadowTitleFRATex[] = dgPauseShadowTitleFRATex; #define dgPauseBotWTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseBotWTitleFRATex" static const ALIGN_ASSET(2) char gPauseBotWTitleFRATex[] = dgPauseBotWTitleFRATex; #define dgPauseIceCavernTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseIceCavernTitleFRATex" static const ALIGN_ASSET(2) char gPauseIceCavernTitleFRATex[] = dgPauseIceCavernTitleFRATex; #define dgPauseToEquipFRATex "__OTR__textures/icon_item_fra_static/gPauseToEquipFRATex" static const ALIGN_ASSET(2) char gPauseToEquipFRATex[] = dgPauseToEquipFRATex; #define dgPauseToDecideFRATex "__OTR__textures/icon_item_fra_static/gPauseToDecideFRATex" static const ALIGN_ASSET(2) char gPauseToDecideFRATex[] = dgPauseToDecideFRATex; #define dgPauseToPlayMelodyFRATex "__OTR__textures/icon_item_fra_static/gPauseToPlayMelodyFRATex" static const ALIGN_ASSET(2) char gPauseToPlayMelodyFRATex[] = dgPauseToPlayMelodyFRATex; #define dgPauseToSelectItemFRATex "__OTR__textures/icon_item_fra_static/gPauseToSelectItemFRATex" static const ALIGN_ASSET(2) char gPauseToSelectItemFRATex[] = dgPauseToSelectItemFRATex; #define dgPauseToMapFRATex "__OTR__textures/icon_item_fra_static/gPauseToMapFRATex" static const ALIGN_ASSET(2) char gPauseToMapFRATex[] = dgPauseToMapFRATex; #define dgPauseToQuestStatusFRATex "__OTR__textures/icon_item_fra_static/gPauseToQuestStatusFRATex" static const ALIGN_ASSET(2) char gPauseToQuestStatusFRATex[] = dgPauseToQuestStatusFRATex; #define dgPauseToEquipmentFRATex "__OTR__textures/icon_item_fra_static/gPauseToEquipmentFRATex" static const ALIGN_ASSET(2) char gPauseToEquipmentFRATex[] = dgPauseToEquipmentFRATex; #define dgPauseSavePromptFRATex "__OTR__textures/icon_item_fra_static/gPauseSavePromptFRATex" static const ALIGN_ASSET(2) char gPauseSavePromptFRATex[] = dgPauseSavePromptFRATex; #define dgPauseSaveConfirmationFRATex "__OTR__textures/icon_item_fra_static/gPauseSaveConfirmationFRATex" static const ALIGN_ASSET(2) char gPauseSaveConfirmationFRATex[] = dgPauseSaveConfirmationFRATex; #define dgPauseYesFRATex "__OTR__textures/icon_item_fra_static/gPauseYesFRATex" static const ALIGN_ASSET(2) char gPauseYesFRATex[] = dgPauseYesFRATex; #define dgPauseNoFRATex "__OTR__textures/icon_item_fra_static/gPauseNoFRATex" static const ALIGN_ASSET(2) char gPauseNoFRATex[] = dgPauseNoFRATex; #define dgPauseCurrentPositionFRATex "__OTR__textures/icon_item_fra_static/gPauseCurrentPositionFRATex" static const ALIGN_ASSET(2) char gPauseCurrentPositionFRATex[] = dgPauseCurrentPositionFRATex; #define dgPauseEquipment00FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment00FRATex" static const ALIGN_ASSET(2) char gPauseEquipment00FRATex[] = dgPauseEquipment00FRATex; #define dgPauseEquipment10FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment10FRATex" static const ALIGN_ASSET(2) char gPauseEquipment10FRATex[] = dgPauseEquipment10FRATex; #define dgPauseEquipment20FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment20FRATex" static const ALIGN_ASSET(2) char gPauseEquipment20FRATex[] = dgPauseEquipment20FRATex; #define dgPauseSelectItem00FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem00FRATex" static const ALIGN_ASSET(2) char gPauseSelectItem00FRATex[] = dgPauseSelectItem00FRATex; #define dgPauseSelectItem10FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem10FRATex" static const ALIGN_ASSET(2) char gPauseSelectItem10FRATex[] = dgPauseSelectItem10FRATex; #define dgPauseSelectItem20FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem20FRATex" static const ALIGN_ASSET(2) char gPauseSelectItem20FRATex[] = dgPauseSelectItem20FRATex; #define dgPauseMap10FRATex "__OTR__textures/icon_item_fra_static/gPauseMap10FRATex" static const ALIGN_ASSET(2) char gPauseMap10FRATex[] = dgPauseMap10FRATex; #define dgPauseQuestStatus10FRATex "__OTR__textures/icon_item_fra_static/gPauseQuestStatus10FRATex" static const ALIGN_ASSET(2) char gPauseQuestStatus10FRATex[] = dgPauseQuestStatus10FRATex; #define dgPauseSave00FRATex "__OTR__textures/icon_item_fra_static/gPauseSave00FRATex" static const ALIGN_ASSET(2) char gPauseSave00FRATex[] = dgPauseSave00FRATex; #define dgPauseSave10FRATex "__OTR__textures/icon_item_fra_static/gPauseSave10FRATex" static const ALIGN_ASSET(2) char gPauseSave10FRATex[] = dgPauseSave10FRATex; #define dgPauseSave20FRATex "__OTR__textures/icon_item_fra_static/gPauseSave20FRATex" static const ALIGN_ASSET(2) char gPauseSave20FRATex[] = dgPauseSave20FRATex; #endif // TEXTURES_ICON_ITEM_FRA_STATIC_H