Shipwright/soh/assets/textures/icon_item_fra_static/icon_item_fra_static.h

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#ifndef TEXTURES_ICON_ITEM_FRA_STATIC_H
#define TEXTURES_ICON_ITEM_FRA_STATIC_H 1
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#include "align_asset_macro.h"
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#define dgPauseDekuTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseDekuTitleFRATex"
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static const ALIGN_ASSET(2) char gPauseDekuTitleFRATex[] = dgPauseDekuTitleFRATex;
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#define dgPauseDodongoTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseDodongoTitleFRATex"
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static const ALIGN_ASSET(2) char gPauseDodongoTitleFRATex[] = dgPauseDodongoTitleFRATex;
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#define dgPauseJabuTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseJabuTitleFRATex"
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static const ALIGN_ASSET(2) char gPauseJabuTitleFRATex[] = dgPauseJabuTitleFRATex;
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#define dgPauseForestTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseForestTitleFRATex"
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static const ALIGN_ASSET(2) char gPauseForestTitleFRATex[] = dgPauseForestTitleFRATex;
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#define dgPauseFireTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseFireTitleFRATex"
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static const ALIGN_ASSET(2) char gPauseFireTitleFRATex[] = dgPauseFireTitleFRATex;
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#define dgPauseWaterTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseWaterTitleFRATex"
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static const ALIGN_ASSET(2) char gPauseWaterTitleFRATex[] = dgPauseWaterTitleFRATex;
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#define dgPauseSpiritTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseSpiritTitleFRATex"
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static const ALIGN_ASSET(2) char gPauseSpiritTitleFRATex[] = dgPauseSpiritTitleFRATex;
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#define dgPauseShadowTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseShadowTitleFRATex"
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static const ALIGN_ASSET(2) char gPauseShadowTitleFRATex[] = dgPauseShadowTitleFRATex;
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#define dgPauseBotWTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseBotWTitleFRATex"
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static const ALIGN_ASSET(2) char gPauseBotWTitleFRATex[] = dgPauseBotWTitleFRATex;
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#define dgPauseIceCavernTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseIceCavernTitleFRATex"
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static const ALIGN_ASSET(2) char gPauseIceCavernTitleFRATex[] = dgPauseIceCavernTitleFRATex;
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#define dgPauseToEquipFRATex "__OTR__textures/icon_item_fra_static/gPauseToEquipFRATex"
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static const ALIGN_ASSET(2) char gPauseToEquipFRATex[] = dgPauseToEquipFRATex;
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#define dgPauseToDecideFRATex "__OTR__textures/icon_item_fra_static/gPauseToDecideFRATex"
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static const ALIGN_ASSET(2) char gPauseToDecideFRATex[] = dgPauseToDecideFRATex;
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#define dgPauseToPlayMelodyFRATex "__OTR__textures/icon_item_fra_static/gPauseToPlayMelodyFRATex"
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static const ALIGN_ASSET(2) char gPauseToPlayMelodyFRATex[] = dgPauseToPlayMelodyFRATex;
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#define dgPauseToSelectItemFRATex "__OTR__textures/icon_item_fra_static/gPauseToSelectItemFRATex"
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static const ALIGN_ASSET(2) char gPauseToSelectItemFRATex[] = dgPauseToSelectItemFRATex;
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#define dgPauseToMapFRATex "__OTR__textures/icon_item_fra_static/gPauseToMapFRATex"
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static const ALIGN_ASSET(2) char gPauseToMapFRATex[] = dgPauseToMapFRATex;
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#define dgPauseToQuestStatusFRATex "__OTR__textures/icon_item_fra_static/gPauseToQuestStatusFRATex"
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static const ALIGN_ASSET(2) char gPauseToQuestStatusFRATex[] = dgPauseToQuestStatusFRATex;
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#define dgPauseToEquipmentFRATex "__OTR__textures/icon_item_fra_static/gPauseToEquipmentFRATex"
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static const ALIGN_ASSET(2) char gPauseToEquipmentFRATex[] = dgPauseToEquipmentFRATex;
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#define dgPauseSavePromptFRATex "__OTR__textures/icon_item_fra_static/gPauseSavePromptFRATex"
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static const ALIGN_ASSET(2) char gPauseSavePromptFRATex[] = dgPauseSavePromptFRATex;
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#define dgPauseSaveConfirmationFRATex "__OTR__textures/icon_item_fra_static/gPauseSaveConfirmationFRATex"
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static const ALIGN_ASSET(2) char gPauseSaveConfirmationFRATex[] = dgPauseSaveConfirmationFRATex;
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#define dgPauseYesFRATex "__OTR__textures/icon_item_fra_static/gPauseYesFRATex"
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static const ALIGN_ASSET(2) char gPauseYesFRATex[] = dgPauseYesFRATex;
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#define dgPauseNoFRATex "__OTR__textures/icon_item_fra_static/gPauseNoFRATex"
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static const ALIGN_ASSET(2) char gPauseNoFRATex[] = dgPauseNoFRATex;
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#define dgPauseCurrentPositionFRATex "__OTR__textures/icon_item_fra_static/gPauseCurrentPositionFRATex"
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static const ALIGN_ASSET(2) char gPauseCurrentPositionFRATex[] = dgPauseCurrentPositionFRATex;
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#define dgPauseEquipment00FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment00FRATex"
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static const ALIGN_ASSET(2) char gPauseEquipment00FRATex[] = dgPauseEquipment00FRATex;
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#define dgPauseEquipment10FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment10FRATex"
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static const ALIGN_ASSET(2) char gPauseEquipment10FRATex[] = dgPauseEquipment10FRATex;
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#define dgPauseEquipment20FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment20FRATex"
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static const ALIGN_ASSET(2) char gPauseEquipment20FRATex[] = dgPauseEquipment20FRATex;
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#define dgPauseSelectItem00FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem00FRATex"
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static const ALIGN_ASSET(2) char gPauseSelectItem00FRATex[] = dgPauseSelectItem00FRATex;
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#define dgPauseSelectItem10FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem10FRATex"
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static const ALIGN_ASSET(2) char gPauseSelectItem10FRATex[] = dgPauseSelectItem10FRATex;
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#define dgPauseSelectItem20FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem20FRATex"
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static const ALIGN_ASSET(2) char gPauseSelectItem20FRATex[] = dgPauseSelectItem20FRATex;
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#define dgPauseMap10FRATex "__OTR__textures/icon_item_fra_static/gPauseMap10FRATex"
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static const ALIGN_ASSET(2) char gPauseMap10FRATex[] = dgPauseMap10FRATex;
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#define dgPauseQuestStatus10FRATex "__OTR__textures/icon_item_fra_static/gPauseQuestStatus10FRATex"
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static const ALIGN_ASSET(2) char gPauseQuestStatus10FRATex[] = dgPauseQuestStatus10FRATex;
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#define dgPauseSave00FRATex "__OTR__textures/icon_item_fra_static/gPauseSave00FRATex"
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static const ALIGN_ASSET(2) char gPauseSave00FRATex[] = dgPauseSave00FRATex;
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#define dgPauseSave10FRATex "__OTR__textures/icon_item_fra_static/gPauseSave10FRATex"
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static const ALIGN_ASSET(2) char gPauseSave10FRATex[] = dgPauseSave10FRATex;
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#define dgPauseSave20FRATex "__OTR__textures/icon_item_fra_static/gPauseSave20FRATex"
static const ALIGN_ASSET(2) char gPauseSave20FRATex[] = dgPauseSave20FRATex;
#endif // TEXTURES_ICON_ITEM_FRA_STATIC_H