Commit Graph

  • a029827944 Update staff_message_data_static.xml MegaMech 2022-04-01 22:49:14 -0700
  • 1e938866ac Update nes_message_data_static.xml MegaMech 2022-04-01 22:48:52 -0700
  • 6acb8d20b4 Update staff_message_data_static.xml MegaMech 2022-04-01 22:46:28 -0700
  • ea91d36351 Update nes_message_data_static.xml MegaMech 2022-04-01 22:46:08 -0700
  • 6f49bc9a56 Update Globals.cpp MegaMech 2022-04-01 22:44:03 -0700
  • 0849f6b0cf Added DPad support to shops Josh Bodner 2022-04-02 23:03:36 -0700
  • 6d2e828520 Assetized all remaining variables for N64-ification Stardust Sauce 2022-04-02 23:42:14 -0400
  • d97271c95a Initial Commit Stardust Sauce 2022-04-02 21:12:02 -0400
  • 0682d6d79e Merge branch 'develop' into ocarinadpad Josh Bodner 2022-04-02 15:05:03 -0700
  • b85b8f490b Added DPad support to ocarina playing and text choice selection. Josh Bodner 2022-04-02 15:03:56 -0700
  • 2b76ce3ee7
    Update nes_message_data_static.xml MegaMech 2022-04-02 15:00:47 -0700
  • 356f4b82b6
    Update staff_message_data_static.xml MegaMech 2022-04-02 15:00:16 -0700
  • 529c5f642d
    Don't copy skybox textures (#129) Emill 2022-04-02 19:57:20 +0200
  • 3bfd6980c6 Allocate aligned heaps GaryOderNichts 2022-04-02 13:47:22 +0200
  • 34aa059aa2
    Update staff_message_data_static.xml MegaMech 2022-04-01 22:49:14 -0700
  • c00779dcbc
    Update nes_message_data_static.xml MegaMech 2022-04-01 22:48:52 -0700
  • bacf627439
    Update staff_message_data_static.xml MegaMech 2022-04-01 22:46:28 -0700
  • 5773eee2ec
    Update nes_message_data_static.xml MegaMech 2022-04-01 22:46:08 -0700
  • 461af0b110
    Update Globals.cpp MegaMech 2022-04-01 22:44:03 -0700
  • 8e20328ae9
    Updated Globals to fix an error micah686 2022-04-01 19:59:42 -0700
  • 2cee6b761f Moved FileIO to libultraship Ian Drake 2022-04-01 20:18:09 -0400
  • adf3b064ca Support loading TLUT from two different memory locations Emil Lenngren 2022-04-02 01:19:02 +0200
  • f709ffa99a Make palette address part of texture cache key Emil Lenngren 2022-04-01 22:51:09 +0200
  • 9ef130eb40 Remove unnecessary parameter in skybox functions Emil Lenngren 2022-04-01 20:29:45 +0200
  • ad8d37ab2d Added save filename and path to config file Ian Drake 2022-03-31 20:58:39 -0400
  • 8c73c1c940 Don't copy skybox textures Emil Lenngren 2022-04-01 02:11:49 +0200
  • c80f9fbd57
    Added support for multiple game versions (#107) Nicholas Estelami 2022-03-31 19:42:44 -0400
  • 9f42192ba7 Additional fog fixes. Jack Walker 2022-03-31 19:37:03 -0400
  • f76691215c update rupeeWalletColors dimensions Thomas Achatz 2022-03-31 18:31:23 -0500
  • a0fe168302 Update z_parameter.c Thomas Achatz 2022-03-31 18:22:02 -0500
  • 68cc6c528f
    Merge branch 'develop' into develop Thomas Achatz 2022-03-31 17:52:06 -0500
  • 572e9fb9d0
    Add an enhancement for a minimal ui. (#102) Andrew Piper 2022-03-31 18:32:32 -0400
  • bf1cfa072a Add an enhancement for a minimal ui. Andrew Piper 2022-03-27 10:00:56 -0400
  • e7e80c2c95
    Clarified compiliation step (#127) MegaMech 2022-03-31 15:40:25 -0600
  • 8bb9dd8aba
    Update README.md Kenix3 2022-03-31 17:39:47 -0400
  • 438fa8954c
    Update README.md Kenix3 2022-03-31 17:39:12 -0400
  • f146101d17 Fixed memory leak and fog issue on pause screen. Jack Walker 2022-03-31 17:03:19 -0400
  • 10019052a0 refactor Thomas Achatz 2022-03-31 14:47:27 -0500
  • 015cd80205 update blue rgb to match rando Thomas Achatz 2022-03-31 14:20:32 -0500
  • d8f047dd25
    Update README.md MegaMech 2022-03-31 11:51:28 -0700
  • 6fb00de08c
    Update README.md MegaMech 2022-03-31 11:50:04 -0700
  • d4af085a3f More TTS work MelonSpeedruns 2022-03-31 12:46:20 -0400
  • c203bf5a3f Fixed merge issue Jack Walker 2022-03-31 02:52:38 -0400
  • 9a54487fb8 Merge remote-tracking branch 'upstream/develop' into multiversionsupport Jack Walker 2022-03-31 02:51:08 -0400
  • e4855fba0b ZAPD is now multi-threaded. Jack Walker 2022-03-31 02:47:44 -0400
  • 8022ce4736
    Merge branch 'HarbourMasters:develop' into develop Twanvanb1 2022-03-31 08:37:23 +0200
  • bc1861a569 Merge branch 'develop' into pausedpadnav Josh Bodner 2022-03-30 21:08:21 -0700
  • 9f9a0e2f51 Added DPad support to file selection and pause screens Josh Bodner 2022-03-30 21:02:57 -0700
  • dba4cf6c14 Further optimized OTRExporter, saving around ~20 seconds. Jack Walker 2022-03-31 00:01:26 -0400
  • 8c9f8fcab5 update blue rgb Thomas Achatz 2022-03-30 20:53:28 -0500
  • 795a10f0eb dynamic_wallet_icon cvar Thomas Achatz 2022-03-30 20:34:16 -0500
  • 5d967f8e8c Don't crash if glClipControl is not available Emil Lenngren 2022-03-31 02:30:48 +0200
  • 511397c34b
    Merge pull request #113 from Sirius902/item-fix Nicholas Estelami 2022-03-30 20:15:42 -0400
  • 8998e4f3c6 Moved from strings to enums and removed std::functional KiritoDev 2022-03-30 18:12:48 -0600
  • aababcd87f Added new controller support Ian Drake 2022-03-30 19:53:01 -0400
  • 869e00d5bd Fixed bug causing crash Jack Walker 2022-03-30 19:12:11 -0400
  • 7d94209d36 Added new extract mode to ZAPD and optimized OTR gen time Jack Walker 2022-03-30 18:35:16 -0400
  • f20091dbf2 dynamic rupee rgb Thomas Achatz 2022-03-30 17:28:14 -0500
  • 033817a54b Changed textutre filter on ammo count, do_action and debug text KiritoDev 2022-03-30 15:07:10 -0600
  • be07a14534 Added version file Jack Walker 2022-03-30 15:09:22 -0400
  • b09e34cd75 Added queues for doors & chests MelonSpeedruns 2022-03-30 14:53:55 -0400
  • 00fb1bb321
    Button colors changed to the N64 Twanvanb1 2022-03-30 14:00:39 +0200
  • 1c5900b52c
    Delete z_parameter.c Twanvanb1 2022-03-30 13:58:50 +0200
  • 17ba823bca Make ResourceMgr and CVar more const correct, remove unnecessary const_cast Sirius902 2022-03-29 19:46:33 -0700
  • 5505336a8a
    Replace uAxisThreshold with appropriate constant for octagon clamping (#83) kev4cards 2022-03-29 22:23:40 -0400
  • 98ddacef01
    Fixed PS5 gyro & Added GUI calibration button (#78) MelonSpeedruns 2022-03-29 22:23:02 -0400
  • 6aa8894125
    Remove unnecessary warnings (#42) Torphedo 2022-03-29 22:21:53 -0400
  • 3eaafe3234 Initial commit with proximity actor navi shouts & file select sounds MelonSpeedruns 2022-03-29 15:03:03 -0400
  • e1be01cb6d Fixed rupee drops from bushes during title screen MelonSpeedruns 2022-03-29 11:59:24 -0400
  • ca8af708e2 Readded empty if KiritoDev 2022-03-29 12:24:36 -0600
  • b01156fb2d Moved gfx effects to the gpu and removed loadtexbyname on some textures KiritoDev 2022-03-29 10:27:41 -0600
  • 8c50e87eeb
    Merge b9ab528717 into f3fe43b912 KiritoDev 2022-03-29 18:09:14 +0200
  • f3fe43b912 Fixed Link's sword being cut in preview in pause menu. MaikelChan 2022-03-25 04:00:59 +0100
  • 25468cf722 Add cheats menu. ProjectRevoTPP 2022-03-27 21:18:05 -0400
  • dae8035314 Load controller db from file Sirius902 2022-03-27 18:47:53 -0700
  • 24acade2cc Fixed rupee drops from bushes during title screen MelonSpeedruns 2022-03-29 11:59:24 -0400
  • 4a24b5afb4 Use else if Sirius902 2022-03-28 22:57:32 -0700
  • 2371bf61f9
    Comment out error Torphedo 2022-03-28 18:58:25 -0400
  • 6278049307 added WIP collision MelonSpeedruns 2022-03-28 17:19:12 -0400
  • a9b56e78e2 Fix aiming items Sirius902 2022-03-28 14:11:37 -0700
  • 609dacf9f8 Added free cam behind cvar MelonSpeedruns 2022-03-28 16:23:57 -0400
  • d1018cd6f7 Updated OtrGui to handle different game versions Jack Walker 2022-03-27 23:21:05 -0400
  • 1adee28440 Load controller db from file Sirius902 2022-03-27 18:47:53 -0700
  • ff9e047bbb Add cheats menu. ProjectRevoTPP 2022-03-27 21:18:05 -0400
  • a612f73953
    Update z_player.c MegaMech 2022-03-27 17:19:16 -0700
  • a7a56632ca GC PAL Non-MQ support complete Jack Walker 2022-03-27 20:17:12 -0400
  • 17e379ded1
    Update bootcommands.c MegaMech 2022-03-27 17:16:02 -0700
  • c060329593 Almost done, needs collision still MelonSpeedruns 2022-03-27 19:30:48 -0400
  • 3cc9b79dcd wip free cam MelonSpeedruns 2022-03-27 16:15:46 -0400
  • a2eb03f6d2 WIP Multiversion support Jack Walker 2022-03-27 12:57:05 -0400
  • d528160684 Fix triforce vertex count Emil Lenngren 2022-03-27 17:14:07 +0200
  • 13fe3e7649 Revert GCN colors to N64 Zelllll 2022-03-26 14:28:49 -0500
  • c304f30fe6 Added custom color support for Tunic and Navi IShallRiseAgain 2022-03-26 13:18:48 -0400
  • 455bb9d51c
    Fixed Link's sword being cut in preview in pause menu. MaikelChan 2022-03-25 04:00:59 +0100
  • 8008cd4c80
    Fixed transparent texture making framebuffers also transparent in D3D11. MaikelChan 2022-03-25 02:10:28 +0100
  • fe50a61917
    Replace uAxisThreshold with appropriate constant for octagon clamping kev4cards 2022-03-24 18:45:39 -0400
  • 7dd991caca Change PS4/PS5 LED to the tunic color MelonSpeedruns 2022-03-24 14:51:31 -0400
  • 3ab0c45bdb
    Fixed window not properly disposing raylib and OpenGL when closing. (#59) MaikelChan 2022-03-24 19:48:22 +0100
  • 6f2046c427
    Merge branch 'develop' into window_close MaikelChan 2022-03-24 19:45:07 +0100
  • 2722b688be
    Merge pull request #56 from MaikelChan/window_drag MegaMech 2022-03-24 12:36:18 -0600