Malkierian
e2622af004
Step 3 of CVar macro/sectionalizing: Dev Tools, Cheats, Audio Editor, Remote ( #4030 )
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* Swapped Audio Editor CVars.
* Swapped Cheat CVars.
* Swapped Developer Tools CVars. Also a couple General CVars.
* Added REMOTE_CVAR.
Swapped Remote CVars.
* Missed an include.
2024-04-20 18:56:32 +00:00
Pepe20129
dc4347253d
Item cycling improvements ( #3456 )
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* Simplify item cycling
* Simplify selection variables
* Fix adult bunny hood and gray appropriate items
* Don't go into cycling mode when there's no items to cycle to
* Restore updating c buttons
This was previously done with `Inventory_ReplaceItem` but that led to problems when another slot had the same item as the one that's being cycled.
* Address review
2023-12-27 12:55:09 -05:00
Adam Bird
f655ab592d
Re-implement Pause menu Dungeon map texture effects ( #3496 )
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* first pass implement dungeon maps
* wrap up map dungeon implementation
* add comments and enums, rename vars
* bump lus
2023-12-17 15:42:34 -05:00
inspectredc
e6445e0ce3
Age Requirement Docs ( #3277 )
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* age req docs
* move macros
* use decomp names
2023-10-20 18:40:10 -05:00
Malkierian
cf711d9164
Initialize `gSlotAgeReqs[SLOT_TRADE_CHILD]` and `gItemAgeReqs[ITEM_MASK_BUNNY]` on load initialization according to `gMMBunnyHood` and `gTimelessEquipment` to prevent bunny hood from being unequipped from adult equips on first load. ( #2904 )
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Move the code to change those values based on the child trade slot item to the selecting mask loop to not be setting them every frame just because you're in the inventory.
2023-05-21 12:13:38 -04:00
Adam Bird
f81b042843
Tweak: Reset trade item cycling when pausing or changing pages ( #2808 )
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* reset trade select when unpausing
* move trade select reset to kaleido init and handle when changing pages
2023-05-03 21:45:41 -04:00
briaguya
ba13e6b2c4
refactor: use LUS 1.0 RC
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Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2023-01-17 00:33:56 -05:00
Garrett Cox
99260acaf1
Use PlayState instead of GlobalContext ( #1927 )
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* Use PlayState instead of GlobalContext
- GlobalContext -> PlayState
- globalCtx -> play
- GlobalCtx -> PlayState
- globalContext -> playState
* Find and replace Gameplay_ with Play_
* Correct some misnamed argument cases
2022-11-06 09:24:34 +01:00
vaguerant
294684213a
Timer Savers: Mask Select in Inventory ( #670 )
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* Timer Savers: Mask Select in Inventory
* Merge derp
* Implement suggestions per @briaguya-ai
* Fix cut & paste derp
2022-07-25 19:06:06 -04:00
Rozelette
6dbb085a82
Add equipable tunics/boots ( #328 )
2022-05-15 15:26:54 -04:00
M4xw
39cc86c260
git subrepo clone https://github.com/HarbourMasters/soh.git
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subrepo:
subdir: "soh"
merged: "ba904bbd0"
upstream:
origin: "https://github.com/HarbourMasters/soh.git "
branch: "master"
commit: "ba904bbd0"
git-subrepo:
version: "0.4.1"
origin: "???"
commit: "???"
2022-03-22 02:51:23 +01:00