Commit Graph

24 Commits

Author SHA1 Message Date
Kevin Alexis Contreras
9cf537eaff Fixed ocarina loop points 2022-06-13 21:53:26 -05:00
Nicholas Estelami
36eb47e631 Fixed last remaining audio bugs 2022-06-13 21:54:25 -04:00
Kevin Alexis Contreras
4ddb2d81b7 Merge branch 'zapd_audio_support' into zelda64 2022-06-13 17:10:34 -05:00
Nicholas Estelami
4e9ef65967 Fixed crackling issues 2022-06-13 18:05:51 -04:00
Kevin Alexis Contreras
8b63cf93d8 Updated zapd_audio_support on zelda64 2022-06-13 11:41:43 -05:00
KiritoDev
8a7aa5fa53
Merge branch 'develop' into zelda64 2022-06-13 10:18:38 -05:00
Nicholas Estelami
f1b81b7f82 Audio support nearly complete. 2022-06-10 13:37:50 -04:00
louist103
065291d2c7 sasatest 2022-06-05 16:35:49 -04:00
louist103
95cfce0ded cleanup 2022-06-05 16:35:49 -04:00
Kevin Alexis Contreras
0320107fc0 Merge branch 'zapd_audio_support' into zelda64 2022-06-01 15:11:11 -05:00
Nicholas Estelami
6f5ce7d715 Audio decompiled and WIP custom sample support 2022-06-01 13:06:32 -04:00
Martin Molina
83c07645f4
Fixed crash when showing Triforce during lore cutscene after defeating Ghoma (#384) 2022-05-29 11:55:00 -04:00
louist103
0a8db6d8a6
add new files (#308) 2022-05-12 20:45:24 -04:00
Nicholas Estelami
4c74acdd29 Combined message table xmls 2022-04-29 19:57:53 -04:00
Nicholas Estelami
bd5a563dae Implemented PAL language support. 2022-04-29 19:57:53 -04:00
MegaMech
407a9c5371 Update nes_message_data_static.xml 2022-04-03 13:26:58 -04:00
MegaMech
2b4b44f698 Update staff_message_data_static.xml 2022-04-03 13:26:58 -04:00
MegaMech
a029827944 Update staff_message_data_static.xml 2022-04-03 13:26:58 -04:00
MegaMech
1e938866ac Update nes_message_data_static.xml 2022-04-03 13:26:58 -04:00
MegaMech
6acb8d20b4 Update staff_message_data_static.xml 2022-04-03 13:26:58 -04:00
MegaMech
ea91d36351 Update nes_message_data_static.xml 2022-04-03 13:26:58 -04:00
Nicholas Estelami
c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00
Emil Lenngren
d528160684 Fix triforce vertex count 2022-03-27 17:14:07 +02:00
M4xw
39cc86c260 git subrepo clone https://github.com/HarbourMasters/soh.git
subrepo:
  subdir:   "soh"
  merged:   "ba904bbd0"
upstream:
  origin:   "https://github.com/HarbourMasters/soh.git"
  branch:   "master"
  commit:   "ba904bbd0"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
2022-03-22 02:51:23 +01:00