Commit Graph

8 Commits

Author SHA1 Message Date
Adam Bird
d0041d28ea
Implement patches for authentic texture overflows (#2737)
* implement dlist patching for authentic texture overflows

* add overflow patch to deku stick; move toggle
2023-04-23 19:42:59 -04:00
Christopher Leggett
58ef377d87
Fixes some XML texture size and offeset errors. (#2621) 2023-03-14 10:46:52 +01:00
Garrett Cox
d3f2da2a8f
[#1803] Fix hookshot target offset on retail rom (#2189) 2022-12-17 19:21:00 -05:00
Amaro Martínez
1a9898b918
Fix Ganondorf title card (#2082) 2022-12-05 14:38:28 -05:00
louist103
e76890a796
Update XMLs from upstream (#1448)
* litle less than half way

* done?

* revert ganon for now

* anime1

* anime 2-3

* object_ganon

* rest of gaBon

* missed some changes

* player
2022-09-18 23:29:24 -04:00
louist103
95cfce0ded cleanup 2022-06-05 16:35:49 -04:00
Martin Molina
83c07645f4
Fixed crash when showing Triforce during lore cutscene after defeating Ghoma (#384) 2022-05-29 11:55:00 -04:00
Nicholas Estelami
c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00