Malkierian
303fe7d906
Swap all cosmetics CVars to macros. ( #4065 )
...
Lots of renames.
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-04-26 02:41:55 +00:00
Malkierian
56d8dd6d8b
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
briaguya
3070fb4746
support lus gameoverlay changes (and bump LUS) ( #4067 )
2024-04-22 22:57:33 -04:00
Garrett Cox
7e5854756e
Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes
2024-04-22 12:53:43 -05:00
Pepe20129
b65a15028b
Update z_horse.c ( #4014 )
2024-04-22 12:44:12 -05:00
Garrett Cox
a554c1550d
Fix shadow & spirit rewards, remove remaning usage of duplicate dungeon done flags
2024-04-21 18:53:15 -05:00
Malkierian
33aef87907
CVar Macro Cleanup ( #4062 )
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* Standardized CVar macros to have `CVAR_` at the front instead of the end.
Removed excluded and replaced sequence macros.
* Missed a few developer CVars outside of `SohMenuBar.cpp`
* 1 more.
2024-04-21 10:25:06 -05:00
Garrett Cox
5813b37415
Migrate child stealth
2024-04-21 09:38:53 -05:00
Garrett Cox
14c7f0c3e1
More time cutscene skip fixes
2024-04-21 09:14:46 -05:00
Malkierian
e2622af004
Step 3 of CVar macro/sectionalizing: Dev Tools, Cheats, Audio Editor, Remote ( #4030 )
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* Swapped Audio Editor CVars.
* Swapped Cheat CVars.
* Swapped Developer Tools CVars. Also a couple General CVars.
* Added REMOTE_CVAR.
Swapped Remote CVars.
* Missed an include.
2024-04-20 18:56:32 +00:00
Malkierian
694a876a70
Step 2 of CVar macro/sectionalizing: Trackers/Windows ( #3238 )
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* Add all macros.
Replace all randomizer seed setting CVars with appropriate macro.
Cleaned up non-gameplay-critical things that are part of Spock Race rando presets (like RTA timing, displaying timer, displaying the glitch lineup tick, or Fast File Select).
* Wrong slash...
* Fix DEVELOPER_CVAR macro.
Add GENERAL_CVAR macro.
* Change Item Tracker CVars, including open window CVar.
* Swapped open window CVars.
* Swapped Entrance Tracker CVars.
* Swapped Check Tracker CVars.
Changed Item Tracker "HudEditMode" to "Draggable".
* Renamed `RANDOMIZER_CVAR` to `RANDO_ENHANCEMENT_CVAR`.
Swapped rando enhancement CVars.
* Mirroring last commit from part 1 in randomizer.cpp
* Another mirror from pt 1
2024-04-20 18:34:02 +00:00
Archez
e6798d9861
bump lus and create fb call ( #4060 )
2024-04-20 11:04:11 -04:00
Archez
067782fa91
clean up cmake configure files ( #4002 )
2024-04-20 11:03:41 -04:00
inspectredc
4a576f45ee
Fix and Clean Up Swap Age Logic ( #4061 )
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* Split and clean up swap age logic
* reorganise conditions into one statement
2024-04-20 10:43:35 -04:00
Malkierian
b045689df1
Step 1 of CVar macro/sectionalizing: Randomizer Settings ( #3206 )
...
* Add all macros.
Replace all randomizer seed setting CVars with appropriate macro.
Cleaned up non-gameplay-critical things that are part of Spock Race rando presets (like RTA timing, displaying timer, displaying the glitch lineup tick, or Fast File Select).
* Wrong slash...
* Forgot "gManualSeedEntry".
* Renamed CVars from "Mq..." to "MQ...".
2024-04-20 09:29:19 -05:00
briaguya
3b0548f585
vb tower escape
2024-04-19 18:05:38 -04:00
Garrett Cox
0bde9f1fca
Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes
2024-04-19 12:29:10 -05:00
Malkierian
f4fc3662b6
dev -> dev-rando
2024-04-19 09:51:00 -07:00
briaguya
9696f74b5c
Merge branch 'develop-macready' into macready-to-dev
2024-04-19 09:57:29 -04:00
inspectredc
bfe13906e9
Make equip swap work on pause any cursor ( #4052 )
2024-04-19 09:42:12 -04:00
Amaro Martínez
32288be744
Save in-game language setting ( #4026 )
2024-04-19 09:41:55 -04:00
Archez
0b8cc71d0d
fix actor init flow with object loading ( #3987 )
2024-04-19 09:41:04 -04:00
Garrett Cox
abdbe25c8a
Migrate purple poe faster fight
2024-04-18 21:36:10 -05:00
Garrett Cox
1683617210
Migrate rainbow bridge
2024-04-18 21:13:40 -05:00
Garrett Cox
edf6d9334a
Migrate ganon trials
2024-04-18 20:42:25 -05:00
briaguya
54b1505137
vb gerudo ( #111 )
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* vb gerudo
* clean up
2024-04-17 20:17:00 -05:00
briaguya
f6a583446b
vb bombchu bowling ( #110 )
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* vb bombchu bowling
* don't need it
* it's drawing the right thing but it's tiny
* scale
* no need to should, don't rescale every draw
* slightly safer
2024-04-17 19:49:29 -05:00
briaguya
84db4c8ab8
vb beehives ( #109 )
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* vb beehives
* format
2024-04-16 20:02:16 -05:00
briaguya
60d74f720a
vb richard ( #108 )
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* Lost Dog + Custom Hook Handler
* vb richard
* fix the merge
---------
Co-authored-by: Taw <Tawling@users.noreply.github.com>
2024-04-16 19:28:20 -05:00
briaguya
63afaa3cc9
vb ocarina memory ( #107 )
...
* Ocarina Memory Game
* vb memory game
---------
Co-authored-by: Taw <Tawling@users.noreply.github.com>
2024-04-16 19:18:26 -05:00
inspectredc
ced34ab68a
[Fix] Disable Lod Applies To Everything (Macready) ( #4034 )
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* make lod cvar affect everything
* add to more functions
* re-add to player
* only add to necessary funcs
2024-04-15 12:00:04 -04:00
briaguya
f3273e7627
vb treasure chest game ( #103 )
2024-04-09 23:31:45 -05:00
briaguya
bbbd2520b1
vb lh sun ( #106 )
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* underwater working pre func_80B858B4 replacement
* underwater item update handled by hookhandlers
* vb lh sun
* remove unused should
2024-04-09 22:57:07 -05:00
briaguya
fe231147d5
vb underwater item ( #104 )
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* underwater working pre func_80B858B4 replacement
* underwater item update handled by hookhandlers
* remove commented out code
* remove unused should
2024-04-09 22:46:11 -05:00
Garrett Cox
36a462d667
Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes
2024-04-08 11:03:50 -05:00
Garrett Cox
67ee5f8d0e
Merge pull request #4045 from HarbourMasters/develop
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develop -> develop-rando
2024-04-08 16:02:22 +00:00
briaguya
9c9fc49d32
vb horseback archery ( #102 )
...
* vb horseback archery
* Update soh/soh/Enhancements/randomizer/hook_handlers.cpp
---------
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-04-08 10:59:48 -05:00
briaguya
6d77bbd4a9
vb skull rewards ( #101 )
2024-04-08 10:55:16 -05:00
inspectredc
e163d5bc3d
Fix switch puzzle locking issues ( #4027 )
2024-04-07 17:28:20 -04:00
Archez
fd7dfd8b6f
Support for new ucode loading patterns ( #4038 )
2024-04-04 12:26:14 -04:00
briaguya
307e106038
vb talon's chickens ( #99 )
2024-04-04 10:55:07 -05:00
briaguya
1e9cba1d61
vb diving game ( #100 )
2024-04-04 10:30:45 -05:00
briaguya
249490909f
pull docs: talon function names ( #98 )
2024-04-04 10:26:48 -05:00
Garrett Cox
325035e473
Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes
2024-04-04 08:15:34 -05:00
Garrett Cox
01bcc4bb59
Merge pull request #4033 from HarbourMasters/develop
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develop -> develop-rando
2024-04-04 13:13:58 +00:00
briaguya
2339a729ee
vb deku theater ( #96 )
2024-04-03 21:10:18 -05:00
briaguya
d6c512904b
vb target in woods ( #95 )
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* do some target in woods VB stuff
* skip deku scrub hopping out animation
* replace a couple IS_RANDOs
* cleanup
2024-04-03 20:11:13 -05:00
briaguya
0334c4e354
pull in docs ( #97 )
...
* rename `func_8002DF54` to `Player_SetCsActionWithHaltedActors`
* rename `func_8002F434` to `Actor_OfferGetItem`
2024-04-03 20:07:42 -05:00
Adam Bird
7bd2a7c3a6
Merge remote-tracking branch 'origin/develop' into merge-macready-805
2024-02-28 23:49:06 -05:00
Archez
fb6ea42560
prevent remember save location in dungeons/boss rooms ( #3983 )
2024-02-28 22:33:51 -05:00