sholdee
5453c68399
[ci] docker improvements ( #1101 )
2022-08-08 19:59:43 -04:00
aMannus
4ea7f8371f
Rando: Zelda sequence fixes ( #1095 )
...
* Fixed zelda sequence oddities
* Fixed code inconsistency
* Adressed review comments
* Adressed review comments, removed unneccesary entrance skip
* Addressed some more review comments
* tiny cleanup
2022-08-08 19:59:06 -04:00
th-2021
c803ff65ce
fix path to ZAPD ( #1092 )
2022-08-08 19:58:43 -04:00
InfoManiac742
0e10b59307
Update z_kaleido_item.c ( #1046 )
2022-08-08 19:58:01 -04:00
InfoManiac742
4bf4ad3359
Update z_en_ru1.c ( #1042 )
2022-08-08 19:56:56 -04:00
lilDavid
f80ba4102a
Add instant boomerang recall ( #1006 )
2022-08-08 19:55:07 -04:00
KiritoDev
a4334ecb02
Changed input disable to only be forced on switch ( #941 )
...
* Changed input disable to only be forced on switch
* Inverted if
* Finally fixed validation
* Removed enhancement if its a switch build
* Input now only gets blocked when the device is not a keyboard or its on switch
* Input gets blocked when the controller view is opened
* gControlNav is enabled by default on switch
* Fixed compilation issues
2022-08-08 19:53:43 -04:00
aMannus
a8fea61bda
ADD: Enhancement presets ( #926 )
...
* Proof of concept
* Finished default preset
* Added v1 presets
* Overhauled implementation
Function has been moved out of ImGuilmpl.cpp, and all presets have been put in their own functions so they can be applied in a cascading manner.
Also did some slight changes to the presets themselves.
* Fixed link animation settings
* Deleted unneccesary change
* Fixed missing newlines
* Moved functions back to ImGuilmpl.cpp
* Removed Ironman preset
2022-08-08 19:52:34 -04:00
Dog
1f5d323d89
Randomizer: Skip Cutscenes ( #846 )
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* Skip Jabu Jabu's fishy feeding time if rando is enabled Issue #757
Also skip the ganon tower fall cutscene if you died to ganon during the ganon fight for issue #773
* Immediately give control back to player when talon running cutscene starts.
* Fix case of not skipping Gannon
2022-08-08 19:48:53 -04:00
briaguya
cf639b1d51
SDL/OpenGL - actually use the window resolution from the json ( #1082 )
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* actually use the window resolution from the json
* switch fix
Co-authored-by: briaguya <briaguya@alice>
2022-08-08 19:46:37 -04:00
Christopher Leggett
59baf24dc6
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into custom-messages
2022-08-08 19:46:09 -04:00
David Chavez
9b33827d02
[ci] Share Generated Assets Across All Platforms ( #1074 )
2022-08-09 00:02:35 +02:00
Garrett Cox
a0ac945b4e
Make logic consistent across z_parameter & z_sram
2022-08-08 14:18:15 -05:00
Garrett Cox
8f55dd0624
Add support for shuffling maps and compasses
2022-08-08 14:07:02 -05:00
Garrett Cox
cb97c2a205
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
2022-08-08 12:08:06 -05:00
Garrett Cox
34b8d7d5f8
Handle impa giving a key if skip zelda is on
2022-08-08 11:09:06 -05:00
David Chavez
9afbe42720
Use -O2 for Release config builds ( #1083 )
2022-08-08 12:01:45 +02:00
Christopher Leggett
7f233de502
Fixes CMake to explicity launch python interpreter on Windows. ( #1089 )
2022-08-08 10:31:47 +02:00
briaguya
f8f8e01039
Merge pull request #1088 from HarbourMasters/develop-zhora
...
quick zhora to rando next
2022-08-07 21:41:31 -04:00
lilDavid
46be24b595
Add missing semicolons and return values
2022-08-07 18:58:17 -05:00
Sarge-117
a5acf6da20
Set Navi timer back to normal
2022-08-07 16:33:44 -07:00
Sarge-117
48a41bd11c
Comment clarity
2022-08-07 16:31:50 -07:00
Sarge-117
6e8b45d129
Fix text colours (Navi text is always light blue)
...
Navi text should always be \x44
2022-08-07 15:50:53 -07:00
Sarge-117
7144d1a321
First test of Rando-specific Navi tips
...
First test of this experiment
2022-08-07 15:26:03 -07:00
Garrett Cox
c8ac2d7c7e
Finally found fix for boss keys...
2022-08-07 16:41:57 -05:00
Christopher Leggett
58da0a5aa2
Some more partial ice trap fixing that wasn't pushed earlier
2022-08-07 17:19:26 -04:00
Garrett Cox
8b59466ce5
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
2022-08-07 15:41:44 -05:00
Garrett Cox
01a36f525e
Handle keys in checkObtainability
2022-08-07 15:41:30 -05:00
Christopher Leggett
7516725f13
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into get-item-rework
2022-08-07 16:24:59 -04:00
Garrett Cox
ec801530b7
Move some more items around, boss keys still broken
2022-08-07 14:32:54 -05:00
Christopher Leggett
0efb008213
Partially fixes Ice Traps
...
Obtaining a freestanding Ice Trap causes link to slide forward
and receiving one from an NPC plays the sound effect and damage
animation but doesn't freeze link.
2022-08-07 13:17:06 -04:00
th-2021
ed9378375d
[cmake] Use static libraries with vcpkg on Windows ( #1079 )
2022-08-07 18:23:20 +02:00
Christopher Leggett
9616058952
Fixes item fanfares
2022-08-07 12:14:07 -04:00
Christopher Leggett
75aaefaf04
Fixed Particle effects in the new getItem system.
2022-08-07 11:35:37 -04:00
th-2021
e51e7f3d45
[cmake] Fix Switch icon ( #1084 )
...
* Update CMakeLists.txt
* fix switch icon
* Update soh/CMakeLists.txt
* Update soh/CMakeLists.txt
Co-authored-by: David Chavez <david@dcvz.io>
2022-08-07 16:47:16 +02:00
briaguya
a03ffc90dc
Merge pull request #1081 from garrettjoecox/fixShuffleCowsUI
...
Change shuffle cows to checkbox and remove extra line
2022-08-07 04:12:29 -04:00
Garrett Cox
f7267be29a
Change shuffle cows to checkbox and remove extra line
2022-08-07 02:10:54 -05:00
briaguya
cac6869a56
Merge pull request #1080 from HarbourMasters/develop-zhora
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zhora -> rando-next
2022-08-07 02:16:11 -04:00
briaguya
91ad58aa3e
Merge pull request #1061 from garrettjoecox/frogSongs
...
Shuffle frog song rupees
2022-08-07 02:13:24 -04:00
Christopher Leggett
3258fc5fb3
Correctly renders freestanding items
...
Particle effects are probably broken, need to fix them still, I pretty
much know how I would do that.
2022-08-06 23:29:28 -04:00
Garrett Cox
ea9d76621c
Fix issue with keysanity values not loading from spoiler file
2022-08-06 22:01:55 -05:00
Christopher Leggett
cfce0eba3d
Implements fixes for competing getItem calls.
2022-08-06 22:51:15 -04:00
GaryOderNichts
cb2410d9c5
Handle audio thread properly
2022-08-06 21:52:42 -04:00
qurious-pixel
b2ac01bc98
[CI] Link Updated SDL2 version ( #1078 )
2022-08-07 03:52:22 +02:00
David Chavez
1794683d3a
Ignore build.c
2022-08-06 21:06:40 -04:00
David Chavez
c70e3f38b1
Enable SPD logging in libultra
2022-08-06 21:06:40 -04:00
David Chavez
aadabe1ecd
Better instructions for VS solutions
2022-08-06 21:06:40 -04:00
briaguya
7f58ef14ee
add a command to copy the otr to the build dir
2022-08-06 21:06:21 -04:00
briaguya
8efeceb236
formatting
2022-08-06 21:05:51 -04:00
briaguya
9a126dec4e
add version requirements in building.md
2022-08-06 21:05:51 -04:00