Commit Graph

1463 Commits

Author SHA1 Message Date
Christopher Leggett
95918e0cb2
Fixes skulltula messages for custom items. 2022-08-09 01:42:47 -04:00
Garrett Cox
bbce60e71c Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-09 00:01:46 -05:00
Garrett Cox
3472e83250 Use new custom message system, skulltula drops still broken text 2022-08-09 00:00:30 -05:00
briaguya
b949440fd1
Merge pull request #1108 from leggettc18/rando-custom-message-fixes
Rando-custom-message-fixes
2022-08-08 23:58:27 -04:00
Garrett Cox
e8c4378d17 Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-08 22:47:29 -05:00
Christopher Leggett
b9e18519a2
Removes Skulltula text auto-dismiss in tokensanity
More precisely, removes the auto-dimissal from the Skulltula
textbox when in a rando save and any token shuffle is on.
Bonus Fix: parses the Skullsanity setting from the spoilerfile,
which wasn't happening before.
2022-08-08 23:40:02 -04:00
Christopher Leggett
ffc36efe50
Reimplements FOWL ice trap text boxes.
They got lost in the custom-messages merge. Reimplemented them
in the custom-messages system.
2022-08-08 23:11:45 -04:00
briaguya
13329529f7
Merge pull request #1106 from briaguya-ai/zhora-to-next
Zhora to next
2022-08-08 22:37:22 -04:00
briaguya
8410a79b26
Merge branch 'rando-next' into zhora-to-next 2022-08-08 22:27:04 -04:00
briaguya
816fac6c06 Merge branch 'develop-zhora' into zhora-to-next 2022-08-08 22:23:06 -04:00
Kenix3
0d9c390526
Removes no longer desired commented code. (#1105) 2022-08-08 21:53:36 -04:00
Kenix3
b924831eba
Merge pull request #1104 from briaguya-ai/rachael-to-zhora
rachael -> zhora
2022-08-08 21:53:04 -04:00
briaguya
317de33a8b Merge branch 'develop-rachael' into rachael-to-zhora 2022-08-08 21:43:04 -04:00
briaguya
fa090c51f6
Merge pull request #831 from leggettc18/custom-messages
System for Creating and Storing Custom Messages
2022-08-08 21:24:48 -04:00
Christopher Leggett
e63d84bd7d
Adapts this branch for cmake building. 2022-08-08 21:14:29 -04:00
Kenix3
5581f45050
Adds instructions for Visuals Studio 2019 2022-08-08 21:01:46 -04:00
Josh Bodner
b6934b34db
Re-add Windows dependencies to build instructions (#1102) 2022-08-08 20:04:55 -04:00
sholdee
5453c68399
[ci] docker improvements (#1101) 2022-08-08 19:59:43 -04:00
aMannus
4ea7f8371f
Rando: Zelda sequence fixes (#1095)
* Fixed zelda sequence oddities

* Fixed code inconsistency

* Adressed review comments

* Adressed review comments, removed unneccesary entrance skip

* Addressed some more review comments

* tiny cleanup
2022-08-08 19:59:06 -04:00
th-2021
c803ff65ce
fix path to ZAPD (#1092) 2022-08-08 19:58:43 -04:00
InfoManiac742
0e10b59307
Update z_kaleido_item.c (#1046) 2022-08-08 19:58:01 -04:00
InfoManiac742
4bf4ad3359
Update z_en_ru1.c (#1042) 2022-08-08 19:56:56 -04:00
lilDavid
f80ba4102a
Add instant boomerang recall (#1006) 2022-08-08 19:55:07 -04:00
KiritoDev
a4334ecb02
Changed input disable to only be forced on switch (#941)
* Changed input disable to only be forced on switch

* Inverted if

* Finally fixed validation

* Removed enhancement if its a switch build

* Input now only gets blocked when the device is not a keyboard or its on switch

* Input gets blocked when the controller view is opened

* gControlNav is enabled by default on switch

* Fixed compilation issues
2022-08-08 19:53:43 -04:00
aMannus
a8fea61bda
ADD: Enhancement presets (#926)
* Proof of concept

* Finished default preset

* Added v1 presets

* Overhauled implementation

Function has been moved out of ImGuilmpl.cpp, and all presets have been put in their own functions so they can be applied in a cascading manner.

Also did some slight changes to the presets themselves.

* Fixed link animation settings

* Deleted unneccesary change

* Fixed missing newlines

* Moved functions back to ImGuilmpl.cpp

* Removed Ironman preset
2022-08-08 19:52:34 -04:00
Dog
1f5d323d89
Randomizer: Skip Cutscenes (#846)
* Skip Jabu Jabu's fishy feeding time if rando is enabled Issue #757

Also skip the ganon tower fall cutscene if you died to ganon during the ganon fight for issue #773

* Immediately give control back to player when talon running cutscene starts.

* Fix case of not skipping Gannon
2022-08-08 19:48:53 -04:00
briaguya
cf639b1d51
SDL/OpenGL - actually use the window resolution from the json (#1082)
* actually use the window resolution from the json

* switch fix

Co-authored-by: briaguya <briaguya@alice>
2022-08-08 19:46:37 -04:00
Christopher Leggett
59baf24dc6
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into custom-messages 2022-08-08 19:46:09 -04:00
David Chavez
9b33827d02
[ci] Share Generated Assets Across All Platforms (#1074) 2022-08-09 00:02:35 +02:00
Garrett Cox
a0ac945b4e Make logic consistent across z_parameter & z_sram 2022-08-08 14:18:15 -05:00
Garrett Cox
8f55dd0624 Add support for shuffling maps and compasses 2022-08-08 14:07:02 -05:00
Garrett Cox
cb97c2a205 Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-08 12:08:06 -05:00
Garrett Cox
34b8d7d5f8 Handle impa giving a key if skip zelda is on 2022-08-08 11:09:06 -05:00
David Chavez
9afbe42720
Use -O2 for Release config builds (#1083) 2022-08-08 12:01:45 +02:00
Christopher Leggett
7f233de502
Fixes CMake to explicity launch python interpreter on Windows. (#1089) 2022-08-08 10:31:47 +02:00
briaguya
f8f8e01039
Merge pull request #1088 from HarbourMasters/develop-zhora
quick zhora to rando next
2022-08-07 21:41:31 -04:00
lilDavid
46be24b595 Add missing semicolons and return values 2022-08-07 18:58:17 -05:00
Sarge-117
a5acf6da20 Set Navi timer back to normal 2022-08-07 16:33:44 -07:00
Sarge-117
48a41bd11c Comment clarity 2022-08-07 16:31:50 -07:00
Sarge-117
6e8b45d129 Fix text colours (Navi text is always light blue)
Navi text should always be \x44
2022-08-07 15:50:53 -07:00
Sarge-117
7144d1a321 First test of Rando-specific Navi tips
First test of this experiment
2022-08-07 15:26:03 -07:00
Garrett Cox
c8ac2d7c7e Finally found fix for boss keys... 2022-08-07 16:41:57 -05:00
Christopher Leggett
58da0a5aa2
Some more partial ice trap fixing that wasn't pushed earlier 2022-08-07 17:19:26 -04:00
Garrett Cox
8b59466ce5 Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-07 15:41:44 -05:00
Garrett Cox
01a36f525e Handle keys in checkObtainability 2022-08-07 15:41:30 -05:00
Christopher Leggett
7516725f13
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into get-item-rework 2022-08-07 16:24:59 -04:00
Garrett Cox
ec801530b7 Move some more items around, boss keys still broken 2022-08-07 14:32:54 -05:00
Christopher Leggett
0efb008213
Partially fixes Ice Traps
Obtaining a freestanding Ice Trap causes link to slide forward
and receiving one from an NPC plays the sound effect and damage
animation but doesn't freeze link.
2022-08-07 13:17:06 -04:00
th-2021
ed9378375d
[cmake] Use static libraries with vcpkg on Windows (#1079) 2022-08-07 18:23:20 +02:00
Christopher Leggett
9616058952
Fixes item fanfares 2022-08-07 12:14:07 -04:00