Garrett Cox
99260acaf1
Use PlayState instead of GlobalContext ( #1927 )
...
* Use PlayState instead of GlobalContext
- GlobalContext -> PlayState
- globalCtx -> play
- GlobalCtx -> PlayState
- globalContext -> playState
* Find and replace Gameplay_ with Play_
* Correct some misnamed argument cases
2022-11-06 09:24:34 +01:00
Josh Bodner
4fb78f9caa
Add toggle option for walk speed modifiers ( #1783 )
...
* Add toggle option for walk speed modifiers
* Preserve toggle status between scene transitions
* Apply suggestions from code review
renaming from `gSpeedToggle` to `gWalkSpeedToggle`
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2022-10-20 23:55:15 -04:00
David Chavez
6b0338a37d
[zret] Port some documentation changes ( #1164 )
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* zret: Documentation pass on scene/room commands #1226
* Update OTR scene
* zret: Document the lens system #1079
* zret: Misc. doc/cleanup 4 #1093
* zret: Fix misc 8 #1150
* zret: Document Distortions from z_camera and z_view #1102
2022-08-16 21:53:28 -04:00
Nicholas Estelami
3aa93b9855
Removed legacy audio mode and fixed ganon sound bug ( #657 )
2022-07-11 22:37:39 -04:00
KiritoDev
1f3a6b928f
Moved grayscale effect to the gpu and replaced some texture loads ( #221 )
2022-04-25 22:19:00 +02:00
GaryOderNichts
9a7c63c46c
Allocate aligned heaps
2022-04-11 15:44:01 -04:00
M4xw
39cc86c260
git subrepo clone https://github.com/HarbourMasters/soh.git
...
subrepo:
subdir: "soh"
merged: "ba904bbd0"
upstream:
origin: "https://github.com/HarbourMasters/soh.git "
branch: "master"
commit: "ba904bbd0"
git-subrepo:
version: "0.4.1"
origin: "???"
commit: "???"
2022-03-22 02:51:23 +01:00