Adam Bird
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024c5e0b5f
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Sync asset names with decomp documentation (#3153)
* sync asset names with decomp
* whitespace and tweak
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2023-09-10 12:21:56 -05:00 |
|
Adam Bird
|
dd37d4f9b8
|
regenerate asset headers with include guards (#3132)
|
2023-09-01 11:47:51 -05:00 |
|
louist103
|
155f5e165a
|
Use a different color when aiming at hookshotable collision (#3105)
* Colors
* Use VTX data in OTR file
* Move to equipment
|
2023-08-20 13:00:28 -05:00 |
|
Adam Bird
|
d0041d28ea
|
Implement patches for authentic texture overflows (#2737)
* implement dlist patching for authentic texture overflows
* add overflow patch to deku stick; move toggle
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2023-04-23 19:42:59 -04:00 |
|
Amaro Martínez
|
d3f864cea9
|
Simplify Asset Headers (#2474)
|
2023-03-02 15:37:47 +01:00 |
|
David Chavez
|
6cd7066706
|
Generate assets with MQ present (#2485)
|
2023-02-16 13:32:01 -05:00 |
|
David Chavez
|
66b2d2d5fa
|
Add asset headers (#2465)
|
2023-02-14 08:29:46 -05:00 |
|
M4xw
|
39cc86c260
|
git subrepo clone https://github.com/HarbourMasters/soh.git
subrepo:
subdir: "soh"
merged: "ba904bbd0"
upstream:
origin: "https://github.com/HarbourMasters/soh.git"
branch: "master"
commit: "ba904bbd0"
git-subrepo:
version: "0.4.1"
origin: "???"
commit: "???"
|
2022-03-22 02:51:23 +01:00 |
|