Tooltip wording + line break

This commit is contained in:
Sarge-117 2022-09-03 14:27:27 -07:00
parent 27e58842b0
commit 938ecef131

View File

@ -896,7 +896,7 @@ namespace GameMenuBar {
"This setting is forcefully enabled because a savefile\nwith \"Blue Fire Arrows\" is loaded.";
UIWidgets::PaddedEnhancementCheckbox("Blue Fire Arrows", "gBlueFireArrows", true, false,
forceEnableBlueFireArrows, forceEnableBlueFireArrowsText, UIWidgets::CheckboxGraphics::Checkmark);
UIWidgets::Tooltip("Allows Ice Arrows to melt red ice. May require a room reload on first use.");
UIWidgets::Tooltip("Allows Ice Arrows to melt red ice.\nMay require a room reload if toggled during gameplay.");
// Sunlight Arrows
bool forceEnableSunLightArrows = gSaveContext.n64ddFlag &&
@ -905,7 +905,7 @@ namespace GameMenuBar {
"This setting is forcefully enabled because a savefile\nwith \"Sunlight Arrows\" is loaded.";
UIWidgets::PaddedEnhancementCheckbox("Sunlight Arrows", "gSunlightArrows", true, false,
forceEnableSunLightArrows, forceEnableSunLightArrowsText, UIWidgets::CheckboxGraphics::Checkmark);
UIWidgets::Tooltip("Allows Light Arrows to activate sun switches. May require a room reload on first use.");
UIWidgets::Tooltip("Allows Light Arrows to activate sun switches.\nMay require a room reload if toggled during gameplay.");
ImGui::EndMenu();
}