mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-22 16:18:50 -05:00
Update soh/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c
Thanks I overlooked it :) Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>
This commit is contained in:
parent
14df96eacd
commit
53fc151453
@ -500,7 +500,7 @@ void EnOkuta_ProjectileFly(EnOkuta* this, GlobalContext* globalCtx) {
|
||||
pos.x = this->actor.world.pos.x;
|
||||
pos.y = this->actor.world.pos.y + 11.0f;
|
||||
pos.z = this->actor.world.pos.z;
|
||||
if (CVar_GetS32("gNewProjectiles", 0) != 0) {
|
||||
if (CVar_GetS32("gNewDrops", 0) != 0) {
|
||||
static s16 sEffectScales[] = {
|
||||
145, 135, 115, 85, 75, 53, 45, 40, 35,
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user