diff --git a/soh/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c b/soh/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c index e7b0a6e3b..7824739a8 100644 --- a/soh/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c +++ b/soh/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c @@ -500,7 +500,7 @@ void EnOkuta_ProjectileFly(EnOkuta* this, GlobalContext* globalCtx) { pos.x = this->actor.world.pos.x; pos.y = this->actor.world.pos.y + 11.0f; pos.z = this->actor.world.pos.z; - if (CVar_GetS32("gNewProjectiles", 0) != 0) { + if (CVar_GetS32("gNewDrops", 0) != 0) { static s16 sEffectScales[] = { 145, 135, 115, 85, 75, 53, 45, 40, 35, };