Fix issue with hover boots interpolation when wearing bunny hood (#2167)

This commit is contained in:
Garrett Cox 2022-12-12 20:32:24 -06:00 committed by GitHub
parent efd40d0b89
commit 462eb6d25a
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -11098,6 +11098,7 @@ void Player_DrawGameplay(PlayState* play, Player* this, s32 lod, Gfx* cullDList,
D_8085486C = D_8085486C * (sp5C * (1.0f / 9.0f)); D_8085486C = D_8085486C * (sp5C * (1.0f / 9.0f));
} }
FrameInterpolation_RecordActorPosRotMatrix();
Matrix_SetTranslateRotateYXZ(this->actor.world.pos.x, this->actor.world.pos.y + 2.0f, Matrix_SetTranslateRotateYXZ(this->actor.world.pos.x, this->actor.world.pos.y + 2.0f,
this->actor.world.pos.z, &D_80854864); this->actor.world.pos.z, &D_80854864);
Matrix_Scale(4.0f, 4.0f, 4.0f, MTXMODE_APPLY); Matrix_Scale(4.0f, 4.0f, 4.0f, MTXMODE_APPLY);