Shipwright/soh/assets/scenes/overworld/spot00/spot00_scene.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgHyruleFieldGetOoTCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldGetOoTCs"
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static const ALIGN_ASSET(2) char gHyruleFieldGetOoTCs[] = dgHyruleFieldGetOoTCs;
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#define dgHyruleFieldZeldaSongOfTimeCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldZeldaSongOfTimeCs"
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static const ALIGN_ASSET(2) char gHyruleFieldZeldaSongOfTimeCs[] = dgHyruleFieldZeldaSongOfTimeCs;
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#define dgHyruleFieldEastEponaJumpCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldEastEponaJumpCs"
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static const ALIGN_ASSET(2) char gHyruleFieldEastEponaJumpCs[] = dgHyruleFieldEastEponaJumpCs;
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#define dgHyruleFieldIntroCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldIntroCs"
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static const ALIGN_ASSET(2) char gHyruleFieldIntroCs[] = dgHyruleFieldIntroCs;
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#define dgHyruleFieldSouthEponaJumpCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldSouthEponaJumpCs"
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static const ALIGN_ASSET(2) char gHyruleFieldSouthEponaJumpCs[] = dgHyruleFieldSouthEponaJumpCs;
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#define dgHyruleFieldWestEponaJumpCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldWestEponaJumpCs"
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static const ALIGN_ASSET(2) char gHyruleFieldWestEponaJumpCs[] = dgHyruleFieldWestEponaJumpCs;
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#define dgHyruleFieldGateEponaJumpCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldGateEponaJumpCs"
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static const ALIGN_ASSET(2) char gHyruleFieldGateEponaJumpCs[] = dgHyruleFieldGateEponaJumpCs;
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"
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static const ALIGN_ASSET(2) char spot00_sceneCollisionHeader_008464[] = dspot00_sceneCollisionHeader_008464;
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#define dspot00_scene_Tex_02A198 "__OTR__scenes/nonmq/spot00_scene/spot00_scene_Tex_02A198"
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static const ALIGN_ASSET(2) char spot00_scene_Tex_02A198[] = dspot00_scene_Tex_02A198;
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#define dspot00_sceneTex_025018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_025018"
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static const ALIGN_ASSET(2) char spot00_sceneTex_025018[] = dspot00_sceneTex_025018;
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#define dspot00_sceneTex_023818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_023818"
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static const ALIGN_ASSET(2) char spot00_sceneTex_023818[] = dspot00_sceneTex_023818;
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#define dspot00_sceneTex_024018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_024018"
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static const ALIGN_ASSET(2) char spot00_sceneTex_024018[] = dspot00_sceneTex_024018;
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#define dspot00_sceneTex_022018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_022018"
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static const ALIGN_ASSET(2) char spot00_sceneTex_022018[] = dspot00_sceneTex_022018;
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#define dspot00_sceneTex_020818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_020818"
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static const ALIGN_ASSET(2) char spot00_sceneTex_020818[] = dspot00_sceneTex_020818;
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#define dspot00_sceneTex_024818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_024818"
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static const ALIGN_ASSET(2) char spot00_sceneTex_024818[] = dspot00_sceneTex_024818;
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#define dspot00_sceneTLUT_013D70 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTLUT_013D70"
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static const ALIGN_ASSET(2) char spot00_sceneTLUT_013D70[] = dspot00_sceneTLUT_013D70;
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#define dspot00_sceneTex_016698 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_016698"
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static const ALIGN_ASSET(2) char spot00_sceneTex_016698[] = dspot00_sceneTex_016698;
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#define dspot00_sceneTex_01BD98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01BD98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01BD98[] = dspot00_sceneTex_01BD98;
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#define dspot00_sceneTex_025818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_025818"
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static const ALIGN_ASSET(2) char spot00_sceneTex_025818[] = dspot00_sceneTex_025818;
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#define dspot00_sceneTex_01BB98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01BB98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01BB98[] = dspot00_sceneTex_01BB98;
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#define dspot00_sceneTex_029F98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_029F98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_029F98[] = dspot00_sceneTex_029F98;
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#define dspot00_sceneTex_01F618 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01F618"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01F618[] = dspot00_sceneTex_01F618;
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#define dspot00_sceneTex_019398 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_019398"
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static const ALIGN_ASSET(2) char spot00_sceneTex_019398[] = dspot00_sceneTex_019398;
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#define dspot00_sceneTex_01F598 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01F598"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01F598[] = dspot00_sceneTex_01F598;
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#define dspot00_sceneTex_01F198 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01F198"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01F198[] = dspot00_sceneTex_01F198;
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#define dspot00_sceneTex_01E998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01E998"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01E998[] = dspot00_sceneTex_01E998;
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#define dspot00_sceneTex_01AB98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01AB98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01AB98[] = dspot00_sceneTex_01AB98;
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#define dspot00_sceneTex_01B398 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01B398"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01B398[] = dspot00_sceneTex_01B398;
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#define dspot00_sceneTex_01D998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01D998"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01D998[] = dspot00_sceneTex_01D998;
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#define dspot00_sceneTex_028198 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_028198"
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static const ALIGN_ASSET(2) char spot00_sceneTex_028198[] = dspot00_sceneTex_028198;
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#define dspot00_sceneTex_029598 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_029598"
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static const ALIGN_ASSET(2) char spot00_sceneTex_029598[] = dspot00_sceneTex_029598;
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#define dspot00_sceneTex_023018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_023018"
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static const ALIGN_ASSET(2) char spot00_sceneTex_023018[] = dspot00_sceneTex_023018;
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#define dspot00_sceneTex_022818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_022818"
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static const ALIGN_ASSET(2) char spot00_sceneTex_022818[] = dspot00_sceneTex_022818;
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#define dspot00_sceneTex_01C198 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01C198"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01C198[] = dspot00_sceneTex_01C198;
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#define dspot00_sceneTex_026898 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_026898"
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static const ALIGN_ASSET(2) char spot00_sceneTex_026898[] = dspot00_sceneTex_026898;
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#define dspot00_sceneTex_016A98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_016A98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_016A98[] = dspot00_sceneTex_016A98;
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#define dspot00_sceneTex_01D198 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01D198"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01D198[] = dspot00_sceneTex_01D198;
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#define dspot00_sceneTex_029D98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_029D98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_029D98[] = dspot00_sceneTex_029D98;
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#define dspot00_sceneTex_019B98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_019B98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_019B98[] = dspot00_sceneTex_019B98;
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#define dspot00_sceneTex_013D98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_013D98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_013D98[] = dspot00_sceneTex_013D98;
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#define dspot00_sceneTex_018B98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_018B98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_018B98[] = dspot00_sceneTex_018B98;
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#define dspot00_sceneTex_017B98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_017B98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_017B98[] = dspot00_sceneTex_017B98;
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#define dspot00_sceneTex_016B98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_016B98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_016B98[] = dspot00_sceneTex_016B98;
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#define dspot00_sceneTex_015E98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_015E98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_015E98[] = dspot00_sceneTex_015E98;
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#define dspot00_sceneTex_015D98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_015D98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_015D98[] = dspot00_sceneTex_015D98;
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#define dspot00_sceneTex_017398 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_017398"
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static const ALIGN_ASSET(2) char spot00_sceneTex_017398[] = dspot00_sceneTex_017398;
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#define dspot00_sceneTex_021818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_021818"
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static const ALIGN_ASSET(2) char spot00_sceneTex_021818[] = dspot00_sceneTex_021818;
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#define dspot00_sceneTex_026098 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_026098"
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static const ALIGN_ASSET(2) char spot00_sceneTex_026098[] = dspot00_sceneTex_026098;
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#define dspot00_sceneTex_025898 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_025898"
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static const ALIGN_ASSET(2) char spot00_sceneTex_025898[] = dspot00_sceneTex_025898;
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#define dspot00_sceneTex_021018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_021018"
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static const ALIGN_ASSET(2) char spot00_sceneTex_021018[] = dspot00_sceneTex_021018;
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#define dspot00_sceneTex_01C998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01C998"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01C998[] = dspot00_sceneTex_01C998;
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#define dspot00_sceneTex_014998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_014998"
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static const ALIGN_ASSET(2) char spot00_sceneTex_014998[] = dspot00_sceneTex_014998;
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#define dspot00_sceneTex_014598 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_014598"
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static const ALIGN_ASSET(2) char spot00_sceneTex_014598[] = dspot00_sceneTex_014598;
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#define dspot00_sceneTex_020018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_020018"
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static const ALIGN_ASSET(2) char spot00_sceneTex_020018[] = dspot00_sceneTex_020018;
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#define dspot00_sceneTex_01F818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01F818"
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static const ALIGN_ASSET(2) char spot00_sceneTex_01F818[] = dspot00_sceneTex_01F818;
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#define dspot00_sceneTex_027D98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_027D98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_027D98[] = dspot00_sceneTex_027D98;
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#define dspot00_sceneTex_027998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_027998"
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static const ALIGN_ASSET(2) char spot00_sceneTex_027998[] = dspot00_sceneTex_027998;
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#define dspot00_sceneTex_028598 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_028598"
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static const ALIGN_ASSET(2) char spot00_sceneTex_028598[] = dspot00_sceneTex_028598;
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#define dspot00_sceneTex_014D98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_014D98"
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static const ALIGN_ASSET(2) char spot00_sceneTex_014D98[] = dspot00_sceneTex_014D98;
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#define dspot00_sceneTex_026998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_026998"
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static const ALIGN_ASSET(2) char spot00_sceneTex_026998[] = dspot00_sceneTex_026998;
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"
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#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"