#pragma once #include "align_asset_macro.h" #define dgHyruleFieldGetOoTCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldGetOoTCs" static const ALIGN_ASSET(2) char gHyruleFieldGetOoTCs[] = dgHyruleFieldGetOoTCs; #define dgHyruleFieldZeldaSongOfTimeCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldZeldaSongOfTimeCs" static const ALIGN_ASSET(2) char gHyruleFieldZeldaSongOfTimeCs[] = dgHyruleFieldZeldaSongOfTimeCs; #define dgHyruleFieldEastEponaJumpCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldEastEponaJumpCs" static const ALIGN_ASSET(2) char gHyruleFieldEastEponaJumpCs[] = dgHyruleFieldEastEponaJumpCs; #define dgHyruleFieldIntroCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldIntroCs" static const ALIGN_ASSET(2) char gHyruleFieldIntroCs[] = dgHyruleFieldIntroCs; #define dgHyruleFieldSouthEponaJumpCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldSouthEponaJumpCs" static const ALIGN_ASSET(2) char gHyruleFieldSouthEponaJumpCs[] = dgHyruleFieldSouthEponaJumpCs; #define dgHyruleFieldWestEponaJumpCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldWestEponaJumpCs" static const ALIGN_ASSET(2) char gHyruleFieldWestEponaJumpCs[] = dgHyruleFieldWestEponaJumpCs; #define dgHyruleFieldGateEponaJumpCs "__OTR__scenes/nonmq/spot00_scene/gHyruleFieldGateEponaJumpCs" static const ALIGN_ASSET(2) char gHyruleFieldGateEponaJumpCs[] = dgHyruleFieldGateEponaJumpCs; #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" static const ALIGN_ASSET(2) char spot00_sceneCollisionHeader_008464[] = dspot00_sceneCollisionHeader_008464; #define dspot00_scene_Tex_02A198 "__OTR__scenes/nonmq/spot00_scene/spot00_scene_Tex_02A198" static const ALIGN_ASSET(2) char spot00_scene_Tex_02A198[] = dspot00_scene_Tex_02A198; #define dspot00_sceneTex_025018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_025018" static const ALIGN_ASSET(2) char spot00_sceneTex_025018[] = dspot00_sceneTex_025018; #define dspot00_sceneTex_023818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_023818" static const ALIGN_ASSET(2) char spot00_sceneTex_023818[] = dspot00_sceneTex_023818; #define dspot00_sceneTex_024018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_024018" static const ALIGN_ASSET(2) char spot00_sceneTex_024018[] = dspot00_sceneTex_024018; #define dspot00_sceneTex_022018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_022018" static const ALIGN_ASSET(2) char spot00_sceneTex_022018[] = dspot00_sceneTex_022018; #define dspot00_sceneTex_020818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_020818" static const ALIGN_ASSET(2) char spot00_sceneTex_020818[] = dspot00_sceneTex_020818; #define dspot00_sceneTex_024818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_024818" static const ALIGN_ASSET(2) char spot00_sceneTex_024818[] = dspot00_sceneTex_024818; #define dspot00_sceneTLUT_013D70 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTLUT_013D70" static const ALIGN_ASSET(2) char spot00_sceneTLUT_013D70[] = dspot00_sceneTLUT_013D70; #define dspot00_sceneTex_016698 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_016698" static const ALIGN_ASSET(2) char spot00_sceneTex_016698[] = dspot00_sceneTex_016698; #define dspot00_sceneTex_01BD98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01BD98" static const ALIGN_ASSET(2) char spot00_sceneTex_01BD98[] = dspot00_sceneTex_01BD98; #define dspot00_sceneTex_025818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_025818" static const ALIGN_ASSET(2) char spot00_sceneTex_025818[] = dspot00_sceneTex_025818; #define dspot00_sceneTex_01BB98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01BB98" static const ALIGN_ASSET(2) char spot00_sceneTex_01BB98[] = dspot00_sceneTex_01BB98; #define dspot00_sceneTex_029F98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_029F98" static const ALIGN_ASSET(2) char spot00_sceneTex_029F98[] = dspot00_sceneTex_029F98; #define dspot00_sceneTex_01F618 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01F618" static const ALIGN_ASSET(2) char spot00_sceneTex_01F618[] = dspot00_sceneTex_01F618; #define dspot00_sceneTex_019398 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_019398" static const ALIGN_ASSET(2) char spot00_sceneTex_019398[] = dspot00_sceneTex_019398; #define dspot00_sceneTex_01F598 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01F598" static const ALIGN_ASSET(2) char spot00_sceneTex_01F598[] = dspot00_sceneTex_01F598; #define dspot00_sceneTex_01F198 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01F198" static const ALIGN_ASSET(2) char spot00_sceneTex_01F198[] = dspot00_sceneTex_01F198; #define dspot00_sceneTex_01E998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01E998" static const ALIGN_ASSET(2) char spot00_sceneTex_01E998[] = dspot00_sceneTex_01E998; #define dspot00_sceneTex_01AB98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01AB98" static const ALIGN_ASSET(2) char spot00_sceneTex_01AB98[] = dspot00_sceneTex_01AB98; #define dspot00_sceneTex_01B398 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01B398" static const ALIGN_ASSET(2) char spot00_sceneTex_01B398[] = dspot00_sceneTex_01B398; #define dspot00_sceneTex_01D998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01D998" static const ALIGN_ASSET(2) char spot00_sceneTex_01D998[] = dspot00_sceneTex_01D998; #define dspot00_sceneTex_028198 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_028198" static const ALIGN_ASSET(2) char spot00_sceneTex_028198[] = dspot00_sceneTex_028198; #define dspot00_sceneTex_029598 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_029598" static const ALIGN_ASSET(2) char spot00_sceneTex_029598[] = dspot00_sceneTex_029598; #define dspot00_sceneTex_023018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_023018" static const ALIGN_ASSET(2) char spot00_sceneTex_023018[] = dspot00_sceneTex_023018; #define dspot00_sceneTex_022818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_022818" static const ALIGN_ASSET(2) char spot00_sceneTex_022818[] = dspot00_sceneTex_022818; #define dspot00_sceneTex_01C198 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01C198" static const ALIGN_ASSET(2) char spot00_sceneTex_01C198[] = dspot00_sceneTex_01C198; #define dspot00_sceneTex_026898 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_026898" static const ALIGN_ASSET(2) char spot00_sceneTex_026898[] = dspot00_sceneTex_026898; #define dspot00_sceneTex_016A98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_016A98" static const ALIGN_ASSET(2) char spot00_sceneTex_016A98[] = dspot00_sceneTex_016A98; #define dspot00_sceneTex_01D198 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01D198" static const ALIGN_ASSET(2) char spot00_sceneTex_01D198[] = dspot00_sceneTex_01D198; #define dspot00_sceneTex_029D98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_029D98" static const ALIGN_ASSET(2) char spot00_sceneTex_029D98[] = dspot00_sceneTex_029D98; #define dspot00_sceneTex_019B98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_019B98" static const ALIGN_ASSET(2) char spot00_sceneTex_019B98[] = dspot00_sceneTex_019B98; #define dspot00_sceneTex_013D98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_013D98" static const ALIGN_ASSET(2) char spot00_sceneTex_013D98[] = dspot00_sceneTex_013D98; #define dspot00_sceneTex_018B98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_018B98" static const ALIGN_ASSET(2) char spot00_sceneTex_018B98[] = dspot00_sceneTex_018B98; #define dspot00_sceneTex_017B98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_017B98" static const ALIGN_ASSET(2) char spot00_sceneTex_017B98[] = dspot00_sceneTex_017B98; #define dspot00_sceneTex_016B98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_016B98" static const ALIGN_ASSET(2) char spot00_sceneTex_016B98[] = dspot00_sceneTex_016B98; #define dspot00_sceneTex_015E98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_015E98" static const ALIGN_ASSET(2) char spot00_sceneTex_015E98[] = dspot00_sceneTex_015E98; #define dspot00_sceneTex_015D98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_015D98" static const ALIGN_ASSET(2) char spot00_sceneTex_015D98[] = dspot00_sceneTex_015D98; #define dspot00_sceneTex_017398 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_017398" static const ALIGN_ASSET(2) char spot00_sceneTex_017398[] = dspot00_sceneTex_017398; #define dspot00_sceneTex_021818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_021818" static const ALIGN_ASSET(2) char spot00_sceneTex_021818[] = dspot00_sceneTex_021818; #define dspot00_sceneTex_026098 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_026098" static const ALIGN_ASSET(2) char spot00_sceneTex_026098[] = dspot00_sceneTex_026098; #define dspot00_sceneTex_025898 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_025898" static const ALIGN_ASSET(2) char spot00_sceneTex_025898[] = dspot00_sceneTex_025898; #define dspot00_sceneTex_021018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_021018" static const ALIGN_ASSET(2) char spot00_sceneTex_021018[] = dspot00_sceneTex_021018; #define dspot00_sceneTex_01C998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01C998" static const ALIGN_ASSET(2) char spot00_sceneTex_01C998[] = dspot00_sceneTex_01C998; #define dspot00_sceneTex_014998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_014998" static const ALIGN_ASSET(2) char spot00_sceneTex_014998[] = dspot00_sceneTex_014998; #define dspot00_sceneTex_014598 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_014598" static const ALIGN_ASSET(2) char spot00_sceneTex_014598[] = dspot00_sceneTex_014598; #define dspot00_sceneTex_020018 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_020018" static const ALIGN_ASSET(2) char spot00_sceneTex_020018[] = dspot00_sceneTex_020018; #define dspot00_sceneTex_01F818 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_01F818" static const ALIGN_ASSET(2) char spot00_sceneTex_01F818[] = dspot00_sceneTex_01F818; #define dspot00_sceneTex_027D98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_027D98" static const ALIGN_ASSET(2) char spot00_sceneTex_027D98[] = dspot00_sceneTex_027D98; #define dspot00_sceneTex_027998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_027998" static const ALIGN_ASSET(2) char spot00_sceneTex_027998[] = dspot00_sceneTex_027998; #define dspot00_sceneTex_028598 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_028598" static const ALIGN_ASSET(2) char spot00_sceneTex_028598[] = dspot00_sceneTex_028598; #define dspot00_sceneTex_014D98 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_014D98" static const ALIGN_ASSET(2) char spot00_sceneTex_014D98[] = dspot00_sceneTex_014D98; #define dspot00_sceneTex_026998 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneTex_026998" static const ALIGN_ASSET(2) char spot00_sceneTex_026998[] = dspot00_sceneTex_026998; #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464"