Shipwright/soh/assets/textures/backgrounds/vr_MDVR_pal_static.h

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#ifndef TEXTURES_VR_MDVR_PAL_STATIC_H
#define TEXTURES_VR_MDVR_PAL_STATIC_H 1
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#include "align_asset_macro.h"
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#define dgMarketDayBgTLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBgTLUT"
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static const ALIGN_ASSET(2) char gMarketDayBgTLUT[] = dgMarketDayBgTLUT;
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#define dgMarketDayBg2TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg2TLUT"
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static const ALIGN_ASSET(2) char gMarketDayBg2TLUT[] = dgMarketDayBg2TLUT;
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#define dgMarketDayBg3TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg3TLUT"
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static const ALIGN_ASSET(2) char gMarketDayBg3TLUT[] = dgMarketDayBg3TLUT;
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#define dgMarketDayBg4TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg4TLUT"
static const ALIGN_ASSET(2) char gMarketDayBg4TLUT[] = dgMarketDayBg4TLUT;
#endif // TEXTURES_VR_MDVR_PAL_STATIC_H