#ifndef TEXTURES_VR_MDVR_PAL_STATIC_H #define TEXTURES_VR_MDVR_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgMarketDayBgTLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBgTLUT" static const ALIGN_ASSET(2) char gMarketDayBgTLUT[] = dgMarketDayBgTLUT; #define dgMarketDayBg2TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg2TLUT" static const ALIGN_ASSET(2) char gMarketDayBg2TLUT[] = dgMarketDayBg2TLUT; #define dgMarketDayBg3TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg3TLUT" static const ALIGN_ASSET(2) char gMarketDayBg3TLUT[] = dgMarketDayBg3TLUT; #define dgMarketDayBg4TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg4TLUT" static const ALIGN_ASSET(2) char gMarketDayBg4TLUT[] = dgMarketDayBg4TLUT; #endif // TEXTURES_VR_MDVR_PAL_STATIC_H