2023-09-01 12:47:51 -04:00
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#ifndef TEXTURES_VR_KR3VR_PAL_STATIC_H
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#define TEXTURES_VR_KR3VR_PAL_STATIC_H 1
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#include "align_asset_macro.h"
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#define dgBackAlleyHouseBgTLUT "__OTR__textures/vr_KR3VR_pal_static/gBackAlleyHouseBgTLUT"
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static const ALIGN_ASSET(2) char gBackAlleyHouseBgTLUT[] = dgBackAlleyHouseBgTLUT;
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#define dgBackAlleyHouseBg2TLUT "__OTR__textures/vr_KR3VR_pal_static/gBackAlleyHouseBg2TLUT"
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static const ALIGN_ASSET(2) char gBackAlleyHouseBg2TLUT[] = dgBackAlleyHouseBg2TLUT;
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2023-03-02 09:37:47 -05:00
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#define dgBackAlleyHouseBg3TLUT "__OTR__textures/vr_KR3VR_pal_static/gBackAlleyHouseBg3TLUT"
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static const ALIGN_ASSET(2) char gBackAlleyHouseBg3TLUT[] = dgBackAlleyHouseBg3TLUT;
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#endif // TEXTURES_VR_KR3VR_PAL_STATIC_H
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