Shipwright/soh/assets/scenes/misc/kinsuta/kinsuta_scene.h

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#ifndef MISC_KINSUTA_SCENE_H
#define MISC_KINSUTA_SCENE_H 1
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#include "align_asset_macro.h"
#define dkinsuta_sceneCollisionHeader_0015E4 "__OTR__scenes/shared/kinsuta_scene/kinsuta_sceneCollisionHeader_0015E4"
static const ALIGN_ASSET(2) char kinsuta_sceneCollisionHeader_0015E4[] = dkinsuta_sceneCollisionHeader_0015E4;
#endif // MISC_KINSUTA_SCENE_H