#ifndef MISC_KINSUTA_SCENE_H #define MISC_KINSUTA_SCENE_H 1 #include "align_asset_macro.h" #define dkinsuta_sceneCollisionHeader_0015E4 "__OTR__scenes/shared/kinsuta_scene/kinsuta_sceneCollisionHeader_0015E4" static const ALIGN_ASSET(2) char kinsuta_sceneCollisionHeader_0015E4[] = dkinsuta_sceneCollisionHeader_0015E4; #endif // MISC_KINSUTA_SCENE_H