Shipwright/soh/assets/textures/backgrounds/vr_ALVR_pal_static.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgMarketPotionShopBgTLUT "__OTR__textures/vr_ALVR_pal_static/gMarketPotionShopBgTLUT"
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static const ALIGN_ASSET(2) char gMarketPotionShopBgTLUT[] = dgMarketPotionShopBgTLUT;
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#define dgMarketPotionShopBg2TLUT "__OTR__textures/vr_ALVR_pal_static/gMarketPotionShopBg2TLUT"
static const ALIGN_ASSET(2) char gMarketPotionShopBg2TLUT[] = dgMarketPotionShopBg2TLUT;