#pragma once #include "align_asset_macro.h" #define dgMarketPotionShopBgTLUT "__OTR__textures/vr_ALVR_pal_static/gMarketPotionShopBgTLUT" static const ALIGN_ASSET(2) char gMarketPotionShopBgTLUT[] = dgMarketPotionShopBgTLUT; #define dgMarketPotionShopBg2TLUT "__OTR__textures/vr_ALVR_pal_static/gMarketPotionShopBg2TLUT" static const ALIGN_ASSET(2) char gMarketPotionShopBg2TLUT[] = dgMarketPotionShopBg2TLUT;